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Lava Buckets...

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Right now they are currently restricted to Crafters Lvl 30 and all specs have them.

I think in PVP the lava damage is so severe it may be game altering. Which means we need to find ways to fix this, either by lowering the lava damage (universally) or restricting Lavabucket to Masons (means no one can place lava unless they go mason,etc)

Your thoughts?
 

GraRona

Portal
Joined
Jul 23, 2011
Lowering the damage please. I don't want even more restrictions then there already are.
 

Plasma78

Legacy Supporter 7
Joined
Sep 29, 2011
Location
USA
if you lower the damage across the board, falling into lava wont be much of a threat when digging or for traps.
if its restricted to masons, they would benefit coin wise and be more valuable as they would be only ones who could place it.

and if a dragoon/mason with a lava bucket dont scare you..... :p

and it was restricted to crafters last map.. and worked out fine.. as did the shears.
 

GraRona

Portal
Joined
Jul 23, 2011
Plasma brought up a good point. Even if it is restricted to masons, a pvper would go mason profession and would have a huge advantage. I think things are restricted enough and that there doesn't need to be another restriction. Plus, masons have enough to get them money like selling their ability to make bridges, gates etc. Giving them lava would let them get even more money.
 

wolfgang784

Legacy Supporter 3
Joined
Jan 17, 2011
Location
Pennsylvania
Since you get a profession now and I am against making lava damage lower than it is, I would just say make lava buckets in pvp against the rules. If someone does it, they get a warning.

Lava already doesn't hurt that much for some reason. I have fallen into lava several times as a level 30 ish beast master and it only did a heart every few seconds. I had time to swim across the lava lake to a spot where I could climb out and then the fire damage did more than the lava did so I just used a water bucket.

It should be a danger when mining and for traps, so that is why it would be best to simply make it against the rules to use in combat. I thought it already was illegal. =/
 

c12095

Holy Shit!
Joined
Jun 22, 2011
Nerf the damage into the ground, but I don't want to go and pay someone when I need an incinerator in my home :(
 

Plasma78

Legacy Supporter 7
Joined
Sep 29, 2011
Location
USA
if you nerf the damage across board, will that affect the ability of our 'incinerators"? would hate to throw the same stack of cobble in there 4 times......
 

wolfgang784

Legacy Supporter 3
Joined
Jan 17, 2011
Location
Pennsylvania
No plasma blocks would still be destroyed, it just wouldn't hurt players nearly as much. It would be much simpler to just make it illegal in pvp though.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Since you get a profession now and I am against making lava damage lower than it is, I would just say make lava buckets in pvp against the rules. If someone does it, they get a warning.

Lava already doesn't hurt that much for some reason. I have fallen into lava several times as a level 30 ish beast master and it only did a heart every few seconds. I had time to swim across the lava lake to a spot where I could climb out and then the fire damage did more than the lava did so I just used a water bucket.

It should be a danger when mining and for traps, so that is why it would be best to simply make it against the rules to use in combat. I thought it already was illegal. =/
We have no intent on regulating PVP like that. I would much prefer to let players do whatever they can in PVP/world
 

wolfgang784

Legacy Supporter 3
Joined
Jan 17, 2011
Location
Pennsylvania
Well in that case the best option would be to make lava weaker all across the board rather than limiting it to certain classes, since everyone who wants to do nothing but pvp would just use that as their secondary. So I guess just weaken it to a reasonable amount, or limit lava bucket use to a fighting class instead of a profession so that warrior cannot use them. Maybe casters?

The problem is that warriors and rogues are strong enough in a fight without a universal skill that does lava and fire damage. Unless the fire damage can be turned off for lava so that people only get caught on fire by caster spells, then lava buckets should be limited to casters since that is their area of damage.
 

HollowSith

Diamond
Joined
Sep 10, 2011
Both sides have a fair amount of pro's and cons it seems. I'm personally in favour of the damage being diminished if another solution doesn't arise. The problem with making them illegal in PVP, is that the admins really don't need more problems and issues with players fighting over who used a lava bucket and who didn't in a fight. I feel like this could make a lot of jolly admins, cranky ;) . If they are next to useless in PVP, people wouldn't use them. Is it possible to create a chance system to catch fire? Perhaps people wouldn't use it (as much) if they weren't guaranteed to set the enemy on fire. @wolfgang784 is right about Lava damage. The lava just slows you down, it's the fire that's a real pain and commits the most damage.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Well in that case the best option would be to make lava weaker all across the board rather than limiting it to certain classes, since everyone who wants to do nothing but pvp would just use that as their secondary. So I guess just weaken it to a reasonable amount, or limit lava bucket use to a fighting class instead of a profession so that warrior cannot use them. Maybe casters?

The problem is that warriors and rogues are strong enough in a fight without a universal skill that does lava and fire damage. Unless the fire damage can be turned off for lava so that people only get caught on fire by caster spells, then lava buckets should be limited to casters since that is their area of damage.
Completely untrue - there are better secondaries to just PVP with. ie - Smith or Alchemist.
 

wolfgang784

Legacy Supporter 3
Joined
Jan 17, 2011
Location
Pennsylvania
I meant for straight pvp, rather than usefulness. Smith or Alchemist are better for being self sufficient so you can create your own armor and such, but for straight damage wise the class with lava would be the best to go really. Especially if you are in a group and others can be the smiths and alchemists so that you can be a warrior throwing lava everywhere.
 

Dazureus

Legacy Supporter 4
Joined
Jan 14, 2011
Location
Texas
I meant for straight pvp, rather than usefulness. Smith or Alchemist are better for being self sufficient so you can create your own armor and such, but for straight damage wise the class with lava would be the best to go really. Especially if you are in a group and others can be the smiths and alchemists so that you can be a warrior throwing lava everywhere.
That would make some fun fan art. I wish I could draw, haha.

More on topic, I cast my vote in favor of removing lava's ability to ignite people, and not restrict it to a spec.
 

Dazureus

Legacy Supporter 4
Joined
Jan 14, 2011
Location
Texas
Lava will be damaging - that has never come into question here ;)
Aren't fire damage and lava damage are two different things? I only mean that I think you should nerf it by not letting it set people on fire, so you could still fall into it and die, but it's not so potent when other people try to drop it on you. I'm not saying make it harmless.
 

Alator

Ancient Soul
Staff member
Moderator
Legacy Supporter 7
Remastered Tier 2 Supporter
Joined
Jan 17, 2011
Don't know if it's possible, but give placing lava a warmup?
 

whitemagehealu

Legacy Supporter 7
Joined
Jun 25, 2011
Where's the builder profession that are the only ones that can place blocks? There isn't ENOUGH restriction right now so we really need that builder profession...
 
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