Warforged79
Soulsand
- Joined
- Feb 4, 2015
* For "War" offer all participants a runners up reward 2% extra off tax until next war (just a off the top of head reward not real)
* Cap Nations to 3-5 towns so no Nation steam rolls
* Put up a option for /Call4War that allows the server to vote on bonus "War" time through out the week (costs to start a vote + a Emerald component cost <---- need a use for Em's!)
* Put in a system like free to play mobile games to where a new player gets a reward each new day they log for the 1st month i.e
Day 1: Limited 1/2 chest LWC that expires in 1 week/month from joining server (1 use only)
Day 2: Bonus 5% xp and drop rate for 24 hrs
Day... and final day of the month a free LWC if they logged on every day. (for every day they don't log in they lose the current final reward... so someone misses 5 login days they will never get reward 25,26,27 etc)
* New Class "The Summoner" a minor caster can summon a primary mob to fight with the player (targets same target on entering combat) and can soon cast a buff that has 20% chance on hit or after taking a hit to summon 1-3 (max 3) mobs that last 20 secs and have low health. A high lv spell is a blood bond on companions where 5-10% of dmg mobs deal heals the summoner. ( all subject to keeping dmg even with other class')
* Is it possible to make it that if a class is maxed 50% of the xp that would be gained goes to Profession lv ups and visa-versa?
* Cap Nations to 3-5 towns so no Nation steam rolls
* Put up a option for /Call4War that allows the server to vote on bonus "War" time through out the week (costs to start a vote + a Emerald component cost <---- need a use for Em's!)
* Put in a system like free to play mobile games to where a new player gets a reward each new day they log for the 1st month i.e
Day 1: Limited 1/2 chest LWC that expires in 1 week/month from joining server (1 use only)
Day 2: Bonus 5% xp and drop rate for 24 hrs
Day... and final day of the month a free LWC if they logged on every day. (for every day they don't log in they lose the current final reward... so someone misses 5 login days they will never get reward 25,26,27 etc)
* New Class "The Summoner" a minor caster can summon a primary mob to fight with the player (targets same target on entering combat) and can soon cast a buff that has 20% chance on hit or after taking a hit to summon 1-3 (max 3) mobs that last 20 secs and have low health. A high lv spell is a blood bond on companions where 5-10% of dmg mobs deal heals the summoner. ( all subject to keeping dmg even with other class')
* Is it possible to make it that if a class is maxed 50% of the xp that would be gained goes to Profession lv ups and visa-versa?
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