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July Notes - 7.6+

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Likes
7,520
Location
The 7th Circle of Heaven
#1
7.6.0
- Async load Heroes to test optimizations made via @andrew2060
- Resolve captcha issues by enabling the required keyword "herocraft" at registration.
- Added all colored banners to the crafter recipes.
- Updated 20/80 of our plugins to resolve crash issues (in-testing)
- Re-updated hc.to/maps !
- Fixed up a few timed announcements (thanks @Knirps)
- Added 20 new rare armor items to the base drop table of all mobs. (Thanks @Mistyckle for config help)
- Introduced +health and +knockback resist to all armor drops. (Thanks @mung3r for the code changes)

7.6.1
- Re-add TitansGrip to Ranger and Pathfinder (The old BowStrength)
- Add Rival kills to be 2.0 vs 1.0 for KDR's
- Remove Attribute reset cost to prevent players from wasting 100 souls.
- Resolve a fatal error with Heroes and the server when a specific skill occurrence triggers while a hero is reloading.
- Knockback resist stat was applying improperly, all new knockback resist items will have the proper amount applied. (Note old items will still have ultra-knockback resist)



7.6.2
- Fix the oddities with the new drop tables and custom armor.
- Reduce the amount of news-sliders that appear on the site.
- Optimize Heroes loading a little more thanks to @andrew2060
- Pyromancer & Disciple now has the ability to use blaze rods again!
- Raw Mutton is now required to Skill:SummonSheep.

7.6.3
- Added FRIENDS to the network, you may now do /friend, /friendlist /friend add <name> to manage your friends list.
- Reduce the cooldown of /kit starter to 600s from 9999s
- Added maxBounce (5) to ChainLightning.

7.6.4
- Heroes Framework Updates:
-- Added ability to have a randomized mastery restriction for Ultimate Classes
-- Added ability for specific classes to gain attribute points per level, instead of a blank global config.
-- Added support for items to provide 1-5 required mastery information for X ultimate class
-- Added support for items to provide feedback for how many correct masteries for the ultimate class
 
Last edited:
Joined
Mar 31, 2013
Likes
183
#7
- Added 20 new rare armor items to the base drop table of all mobs. (Thanks @Mistyckle for config help)
- Introduced +health and +knockback resist to all armor drops. (Thanks @mung3r for the code changes)
Anyway that there could be leather armor to increase knock back? I don't want less knock back as a caster so people can hit me an extra time :p
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Likes
7,520
Location
The 7th Circle of Heaven
#9
Anyway that there could be leather armor to increase knock back? I don't want less knock back as a caster so people can hit me an extra time :p
We're altering how the code works, so it will pull from a given range instead of a set int. So knockbackresist could range from 0 to 10 for leather, etc.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Likes
7,520
Location
The 7th Circle of Heaven
#12
- Re-add TitansGrip to Ranger and Pathfinder (The old BowStrength)
- Add Rival kills to be 2.0 vs 1.0 for KDR's
- Remove Attribute reset cost to prevent players from wasting 100 souls.
 
Last edited:

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Likes
7,520
Location
The 7th Circle of Heaven
#14
- Knockback resist stat was applying improperly, all new knockback resist items will have the proper amount applied. (Note old items will still have ultra-knockback resist)
 
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