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July Notes - 6.01

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
General:
- Nether will be released July 11th for all servers.
- PVP and PVE server will be increased to 3500R on July 11th for the Nether release.
- Updated inventory sync system to have less bugs and a new version
- Heads/Skulls/Microblocks are now viewable on all versions.

- Resolved occasional hitches by a large margin. /clan lookup <player> will no longer function for the time being.
- Cleaned up the announcement messages.
- Adjusted prices for Residence to respect the new cost equation.
- PMC rewards should once again function (hc.to/vote7)
- Conquest now opens every 2 hours, lasts for 30 minutes and the capture / reward time reduced from 100/75 to 75/50.
- Vendors are now trading items for TOKENS, MEDALS and SYMBOLS - read more here.
- Resourcepack (textures) is now enabled by default for all servers. To disable under "server browser" - click edit: disable resourcepack.
- ChestShop: Add an option to put "?" on the last line of the shop sign and automatically load the name of the item in the chest
- Gladiator's Lute of Power added for Bard
- Removed Gladiator's Firewhip.
- Added more fixes for inventory updates
- Updated NocheatPlus.
- Updated Proxy service to attempt resolution of Proxy Disconnect messages
- Changed hopper-transfer-speed to 12.5s (down from 25s)


Heroes:
- Heroes HUD is now active and does not go away on death. The "bossbar" is now the Manabar and will adjust according to mana-usage.
- Alchemist Skill-Cauldron should be fully functional now.
- Fixes with Whirlwind and Shuriken for nocheatplus. (@Delfofthebla)
- Recipes: crafters can now deconstruct ore-blocks to the raw materials.
- Beds now heal 5% of total hp every 10s.
- Added new particles to most melee skills.
- Bard songs now have Note graphics when used.
- Doomwave projectiles have been patched to work with anti-cheat.
- Most skills have been patched to work with the new anti-cheat.
- "/Attributes" menu has been updated and optimized for ease of use - @Ampayne2 thanks!
- Resolved issue with Combat-logging not killing players.

Drops:
- Symbol of Acquisition now drop from Mobs / Ores / Farming (read more @ hc.to/newcurrency)
- Symbol of Acquisition now Magma_Cream item-type.
- Hotfixed PVP deaths not dropping inventories (armor/held still is kept)

Clans:
- Civilians (No clan) who initiate an attack will not grant negative kills when slain.
- Resolved lag with /clan lookup player and re-enabled it for use. Thanks @mung3r

PVP:
- Conquest castles are being tweaked to have regions more clearly defined.
- No longer capture from the roof of castles
- Increase EXP reward to 1000 (split between group)
- Fixed timers on the Conquest closing message.
- Parties with less than 2 members will now have a 50% capture power.
- Conquest now only opens a single outpost at a time.

Central: (Note the trades are not yet set completely)
- Relocated Villagers that trade in New Currency to the 4 houses before Trade Districts.
- Executioners trade Medals for Combat-Style gear
- Councilmen trade Symbols for Crafting/Looting style gear
- Ancient Ones trade Tokens for Cratekeys and other store items.
- Reduce mob spawns from Central Outpost.

Townships:
- Sub regions will no longer inherit build rights from the parent region.
- Township display names will no longer force "bold", other colors remain..
- Citizens of the same town will now be able to hurt each other unless they are within their Township Region.
- Sub-region indepth changes here
- Township requirements slightly adjusted, actual requirements here.
- Nameplate colors will now vary depending on your alliance with other towns/users

Store:
- Added 5 new titles for the legacy map prefix title pack - @ http://hc.to/titles
 
Last edited:

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Central: (Note the trades are not yet set completely)
- Relocated Villagers that trade in New Currency to the 4 houses before Trade Districts.
- Executioners trade Medals for Combat-Style gear
- Councilmen trade Symbols for Crafting/Looting style gear
- Ancient Ones trade Tokens for Cratekeys and other store items.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
- Resolved occasional hitches by a large margin. /clan lookup <player> will no longer function for the time being.
- Civilians (No clan) who initiate an attack will not grant negative kills when slain.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Added 5 new titles for the legacy map prefix title pack - @ hc.to/titles
Sanctifier|
Zealot|
Guardian|
Bulwark|
Ruinus|
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
- Fixed timers on the Conquest closing message.
- Adjusted prices for Residence to respect the new cost equation.
- Alchemist Skill-Cauldron should be fully functional now.
 
Last edited:

Delfofthebla

Legacy Supporter 4
Retired Staff
Joined
Nov 25, 2012
Location
United States

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Ah. Well, that helps for testing bugs, but it needs to be public for balance related matters.
Not at the moment - due to the nature of our new setup - we wont be having a public test until I can redo the setup.

We'll opt for a more "live" feeling to test classes - which will grant users instant levels / classes - in a PVP environment.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
It would be nice for the test server to be public so we can help delf if he wants to help with the balancing issues were having.

@Kainzo
Read the above.

The majority of people who play Public testing did nothing but grief others and spam test their own builds - which is fine and dandy but doesnt actually help with testing much. I hope to have a more clear area for players to test attributes/builds and other things that wont transfer back to the Herocraft live-setup.
 
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