Bingy1218
Legacy Supporter 4
- Joined
- Jun 11, 2012
Just an idea I had which personally I would prefer to see ironfist do instead of what it currently does.
Ironfist
I think instead of knocking people up into the air I feel as if Ironfist should be thought as the Disciple punching the ground sending out a pulse which knocks back enemies within a 6block radius?
So it removes the throwing up of players and instead acts as a forcepush In every direction.
Also keeping ironfists base damage the same.
I think this would work better because now with flyingkick I don't feel as if ironfist is completely necessary therefore give it a new purpose to push lots of people off of you.
Ironfist
I think instead of knocking people up into the air I feel as if Ironfist should be thought as the Disciple punching the ground sending out a pulse which knocks back enemies within a 6block radius?
So it removes the throwing up of players and instead acts as a forcepush In every direction.
Also keeping ironfists base damage the same.
I think this would work better because now with flyingkick I don't feel as if ironfist is completely necessary therefore give it a new purpose to push lots of people off of you.