rfgordan
ICE ICE ICE!
- Joined
- Apr 6, 2012
Id like to suggest a few changes to spice up the enchanter profession. I feel like this isn't too unreasonable of a request given that most professions have multiple other useful skills besides the one they are allotted from vanilla mc. Alchemists, for example, have cauldron and transmute.
I'd just like to throw out a few suggestions for new skills out there. My coding knowledge is limited to sophomore AP comp sci class, so im pretty much ignoring feasability.
EnchantOther:
Allows enchanting of miscellaneous items, with some new enchants. this could make up for the removal of other enchantments that were in vanilla. Possibly ridiculous examples: a lilypad enchant that allows walking on water over lilypads, a vine enchant that allows climbing walls by vines, or a raw diamond enchant that stores mana
Illusion:
Allows enchanters to place non-existent blocks (useful in traps, e.g. hiding holes in the floor) also allows making real blocks transparent from outside a certain radius (the possibilities for badass invisible buildings would be endless) obviously there would be severe mana/reagent constraints on this
BindSpell:
Allows the creation of items that give one use for a spell to any class (for example, an enchanted torch that gives a one use fireball) any class would be able to use these items
SellEnchanted:
Self-explanatory. in my opinion, this is a no-brainer. farmers, smiths and alchemists can sell their wares, why cant enchanters?
feel free to suggest your own skills for enchanter and hopefully this gives some ideas to someone involved in the development of the heros plugin
I'd just like to throw out a few suggestions for new skills out there. My coding knowledge is limited to sophomore AP comp sci class, so im pretty much ignoring feasability.
EnchantOther:
Allows enchanting of miscellaneous items, with some new enchants. this could make up for the removal of other enchantments that were in vanilla. Possibly ridiculous examples: a lilypad enchant that allows walking on water over lilypads, a vine enchant that allows climbing walls by vines, or a raw diamond enchant that stores mana
Illusion:
Allows enchanters to place non-existent blocks (useful in traps, e.g. hiding holes in the floor) also allows making real blocks transparent from outside a certain radius (the possibilities for badass invisible buildings would be endless) obviously there would be severe mana/reagent constraints on this
BindSpell:
Allows the creation of items that give one use for a spell to any class (for example, an enchanted torch that gives a one use fireball) any class would be able to use these items
SellEnchanted:
Self-explanatory. in my opinion, this is a no-brainer. farmers, smiths and alchemists can sell their wares, why cant enchanters?
feel free to suggest your own skills for enchanter and hopefully this gives some ideas to someone involved in the development of the heros plugin