northeaster345
Legacy Supporter 8
- Joined
- Jun 10, 2012
Yeah, something like that. I'd only want to see the town leveled to the ground if they lost horribly enough to deserve it.
Although I'd go with PhandomWarriorA's suggestion of having Evil be able to attack anyone. I do like your idea of bringing alignments into it, though. Players who want relatively war-free towns can make Good/Neutral towns, so that they only have to worry about Evil towns attacking them.
So there would be no benefit to being Good, you're just not allowed to attack people, thus everyone is evil and we're still in the same situation. I like the idea of a karma system, it would just have to be pros and cons for each alignment
Want to know an even easier way to be safe.. Live in spawn plot where theres no pvp.. instead of building your fugly town.
Perhaps you don't like building, and don't care about making an interesting and good looking world to live in, but that's not the case for all of us.