- Joined
- Jun 16, 2011
Currently IceVolley stands out as the Ranger's only damage ability that has no scaling with an attribute. Attribute system is cool, lets use it!
The base slow could be reduced, then the slow could scale back with charisma. Or the base damage is reduced/scales with INT, but I'm not sure if volley arrows scale in dmg.
Ranger has never needed Charisma, and being able to avoid an Attribute is a strength for a class, so that must be considered. The IceVolley skill should remain similar in use if the attribute scaling is implemented, with a nerf to base levels.
Any other skills out there that could be looked at for similar additions to the scaling attribute mechanic?
Please note that this is not a skill balance thread.
The base slow could be reduced, then the slow could scale back with charisma. Or the base damage is reduced/scales with INT, but I'm not sure if volley arrows scale in dmg.
Ranger has never needed Charisma, and being able to avoid an Attribute is a strength for a class, so that must be considered. The IceVolley skill should remain similar in use if the attribute scaling is implemented, with a nerf to base levels.
Any other skills out there that could be looked at for similar additions to the scaling attribute mechanic?
Please note that this is not a skill balance thread.