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Suggestion Hunger Unused, An Interesting Concept

Joined
Jul 13, 2014
Location
SARAH F*KIN PALIN.
Go to the wiki, and you find under town power generators the grocer. The grocer is a structure build-able by farmers that generates power for town, but at the same time it also provides protection against "hunger." What is hunger? Well, it says in parenthesis that hunger is nausea, but is nausea ever seen as an effect in-game related to not eating? No, it isn't. So there are two things here to think of: One, it could be replaced with generating bread or cake or something. Two, hunger could be implemented into herocraft, wouldn't that be interesting?
 

Nashah

Max Legacy Supporter
Joined
Jan 6, 2012
Location
California
They had hunger in herocraft once upon a time. Beginners were dying due to hunger more then anything else. So I completely disagree to bringing hunger back. It's not really challenging or anything after a while, it's just tedious.
 

LordZelkova

Ashen One...
Legacy Supporter 8
Joined
Jul 3, 2011
It prevents the hunger status effect (the one you get from eating rotten flesh or having Famine used on you) iirc.
 

ncbugboy

Legacy Supporter 4
Joined
Jun 1, 2013
The grocer is made to produce power more than anything. And hunger is already used in stamina. If we had hunger, you wouldn't be able to cast skills half the time.
 
Joined
Jul 13, 2014
Location
SARAH F*KIN PALIN.
Well I suppose your right, but it is somewhat of an awkward building, whereas the other generators also give out some sort of surplus item. Courthouses give r00dstone, libraries give leather, and so on. This may not be a very noticeable change, but if you think about it, it is kind of a disadvantage to farmers for not having that small surplus.
 

dionnsai

A frightening Cactus!
Joined
Feb 19, 2015
We have an issue with this in Caernarvon. We are getting the hunger debuff every so often, but we have the grocer as well. Doesn't seem to be anything that will actually cause it to stop.
 
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