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How would you describe Herocraft?

Eckhart_

TNT
Joined
Apr 29, 2012
Location
Canada
When you think of herocraft, what traits of the community and server would you use to describe the play style?

I'm trying to figure out what the general player base thinks the play style is for this server.
 

Dsawemd

Legacy Supporter 8
Joined
Jun 16, 2011
Class based RPG.

It used to be Hardcore, but now it isn't. The new profession restrictions make it a bit more hardcore, but it's still much too easy to PvE.
 

HeroGuy426

Glowstone
Joined
Jan 6, 2013
Location
Ohio
67CgRoT.jpg
 

agedbear

A frightening Cactus!
Joined
Sep 7, 2013
Location
Georgia, United States
It's like a choose your own adventure book. You crack open the cover and start making choices. Some have good outcomes, others... Not so much. I am looking forward to the growth of this server and hoping to help is grow and expand even further!
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Class based RPG.

It used to be Hardcore, but now it isn't. The new profession restrictions make it a bit more hardcore, but it's still much too easy to PvE.
We still fancy ourselves as hardcore, but we dont brand the label - consider the mis-meaning on Minecraft as "one life"
 

SurvivalManZ

ICE ICE ICE!
Joined
Jan 31, 2014
Location
Araria
I love it. If it ever goes away, I will personally hunt down every member of Kainzo's family and murder them in the most excruciating wait possible. Then, I will go after him.
 

Dakinara

Legacy Supporter 6
Joined
Apr 6, 2013
super fun... but i still hope that one day we will get a crazy world domination / conquest type pvp map so we can all try to take over the world.

Probably just not realistically possible but conquest is a good start.
 

Oudaiesty

Legacy Supporter 6
Joined
Aug 27, 2012
It's pretty awesome, less focused than it was when i joined but many more features which i like.

I think what makes any RPG more complete are really awesome drops like items that boost your attributes instead of just enchantments.
We have the skills that do it, but items I feel would have a nice place too.
 
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