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[Housing] Estate

Joined
Aug 31, 2011
Likes
90
#1
Estate - Increases max town population by 2. Reduces town daily power by 8, consumes 2 days of food, and generates $65/day. Can be rebuilt from a Villa. Can be upgraded to reduce power daily by 7 and generate $70/day by being used for 21 days.

Type: Structure, Size: 15x15

Research Cost: $1250, Build Cost: $500

Requires: 12 (glass or thin glass), 128 (wood or log or stone or sand or clay or wool or glass or netherrack), 48 (log or stone brick or sandstone or brick or nether brick), 2 wood door, 2 chest, 2 furnace, 2 bed, 1 sign, 2 (wool or carpet), 6 (wood stair or cobble stair or ladder or nether stair)

Protections: BlockBreak, PvP, OpenDoors, OpenChests
 

agedbear

A frightening Cactus!
Joined
Sep 7, 2013
Likes
35
Location
Georgia, United States
#2
Estate - Increases max town population by 2. Reduces town daily power by 12, consumes 2 days of food, and generates $130/day. Can be upgraded to reduce power daily by 11 and generate $140/day by being used for 21 days. Can be upgraded again to reduce power daily by 10 and generate $150/day by being used for another 21 days.

Type: Structure, Size: 35x35

Research Cost: $2300, Build Cost: $3000

Requires: 20 (glass or thin glass), 128 (wood or log or stone or cobblestone or stonebrick or sand or clay or wool or glass or netherrack or quartz), 48 (log or stone brick or sandstone or brick or nether brick), 8 wood door, 14 chest, 6 furnace, 4 bed, 12 sign, 20 (wool or carpet), 24 (wood stair or cobble stair or ladder or nether stair or quartz stair), 6 Paintings

Protections: Protections: BlockBreak, PvP, OpenDoors, OpenChests, TNT* (yes it would be invincible except if claimed, or out of food)
 
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