Mattholomew
Legacy Supporter 5
- Joined
- Sep 29, 2011
- Location
- Tucson, Arizona, USA
Heard Kainzo mention it, so, here's my thought on it. If you want hostile takeovers, you don't want it easy, and you want to give the townies a chance to reclaim it, but you want it to be possible. The best way to do that is to have a "key block" that rests in the town hall, with something (perhaps a sign on it, or registering players/townies within X blocks of it, or if a player/towny right-clicks it) that gives region permissions to the person who controls it in some way(in the sign case, they would have to break and replace with their name, in the X blocks case, they'd have to be the last person near it, and in the right-click case, the last person to right-click). That way, if someone found a way inside, they could fight to control the key block, and would have to continue fighting until the town was cleared of people (who would cause control of the key block to be contested by interfering with sign placement/block reader/right-click spamming) to obtain partial control (fairly easy with abandoned towns). The temporary permissions would transfer to them immediately, allowing them to bar the current townies out, but, if the townies were fast or determined enough, they could reclaim the key block in the town hall and block intruders once again. "Owning" the key block would start a timer for the invaders the moment they gained control of it, and they would have to maintain control of it for a set period of time (3 days-1 week(definitely don't want someone to come into a town while everyone's offline for 1 day and come back to find their town gone)), during which they would have to keep away all townies (even 1 towny can reset permissions back, making the invaders have to restart the process and reset the timer. Not impossible if they have region access and the defeated townies don't). Once the period of time passed, the invaders would gain full permission control and access, and own the town.