- Joined
- Jan 7, 2011
- Location
- The 7th Circle of Heaven
Design Document for Skills
http://tinyurl.com/heroRPG
https://spreadsheets.google.com/pub?hl=en&hl=en&key=0ApuC4DXz9lwndDhzTndfeGRaR2RvLXRKR3BUcFNVdGc&output=html
OUTDATED INFO.
UPDATE:20
Warrior | (Iron (A)/Stone (W) | /charge* see below for information
Rogue | (Leather (A)/Iron (W) | /sneak*
Mage | (Leather (A)/Wood (W) | /cast bread*
Healer | (Chain (A)/Stone (W) | /heal & /healother*
Merchant | (Leather (A)/Stone (W) | /chestshop*
Vagrant*| (Leather (A)/Stone (W) | /hero choose
*Vagrant = starter profession.
classes & Abilities (Step 3 - Class Implementation)
*WARRIOR:
[*]-PALADIN
--Can use DIAMOND(A)/IRON(W) (axe & no bow)
/LayHands [X]- fully heals the target(or self) - reusable once every [Y]30 minutes
[*]-DREADKNIGHT
--Can use IRON(A)/GOLD(W)(axe & no bow)
/Harmtouch [X] - Deals [Y](baseline 1/4th life) damage to [X] - reuseable once every [Z] minutes
[*]-BEASTMASTER
--Can use CHAIN((A)/IRON(W)(axe & bow)
/Tame - instantly tames a wolf to aid you in battle
--Ability to have more than 1 wolf tamed
[*]-SAMURAI
--Can use CHAIN(A)/DIAMOND(W)(axe & no bow)
/avenge [X] - Target loses 1/2th [Y] health at the cost of 3/4th [Z] of users's life.
*ROGUE:
[*]-NINJA
--Can use LEATHER(A)/DIAMOND(W)(no axe & bow)
/avenge [X] - Target loses 1/2th [Y] health at the cost of 3/4th [Z] of users's life.
[*]-RANGER
--Can use CHAIN(A)/STONE(W)(+BOW)
/hunt [X] - Enable the compass to point to [X]
[*]-THIEF
--Can use CHAIN(A)/IRON(W)(no axe & bow)
/snoop [X] - View [X]'s inventory.
[*]-TREASUREHUNTER
--Can use CHAIN(A)/GOLD(W)(no axe & bow)
/locatechest - show nearest chest location on compass
*MAGE:
[*]-ELEMENTALIST
--Can use LEATHER(A)/STONE(W)(no axe & no bow)
/firebolt [X]- hurls a flaming arrow at (arrow damage + burning) [X] REUSE [Z} MIN
/frostbolt [X] - hurls a painful snowball at freezing them in place [X] - REUSE [Z}
[*]-WIZARD
--Can use LEATHER(A)/STONE(W)(no axe & no bow)
/grouptele - summons party members to your location
[*]-NECROMANCER
--Can use LEATHER(A)/STONE(W)(no axe & no bow)
/summon skeleton - summons a s[/color]keleton (friendly-possible?) at target's location
[*]-ENCHANTER
--Can use LEATHER(A)/STONE(W)(no axe & no bow)
/tame - hit [X] create with a stick to tame them as a familiar
*HEALER:
[*]-CLERIC
--Can use DIAMOND(A)/STONE(W)(no sword & no bow)
--/invul [X] - Enables [X] to take no damage for [Y] seconds
[*]-PRIEST
--Can use Iron Armor / Stone Axe (no sword & no bow)
--/revive [X] - summons [X] back to last death location
[*]-MONK
--Can use LEATHER(A)/NONE(Only Shovel/Pickaxe)
/safefall - No fall damage taken for [X] mins
--Fist Damage x5 (Fisto!)
[*]-BLOODMAGE
--Can use leather(A)/stone(A)(no sword & no bow)
/siphon X - remove [Y] from self to give to X
*DIPLOMAT:
[*]-AMBASSADOR
--Can use IRON(A)/IRON(W) (+BOW)
[*]-NOBLE
--Can use CHAIN(A)/CHAIN(W) (ALL tool use)
[*]-LORD
--Can use GOLD(A)/GOLD(W) (+BOW & Tool use)
--Anti-PVP Structure creation (similar to Runecraft - which enabled a no PVP area within 10 blocks of it (Obby/lava structure)
*CRAFTER:
[*]-ARCHITECT
--Can use Iron(A)/STONE(W)(Diamond tools)
[*]-SMITH
--Can use Iron(A)/STONE(W)((Diamond Spade/Pick)
/repair - repair item with [X] & [Y] materials.
[*]-FARMER
--Can use Iron(A)/STONE(W)((Diamond Hoe/Spade/Pick)
--X2 wheat creation
[*]-CARPENTER
--Can use Iron(A)/STONE(W)((Diamond Axe/Spade/Pick)
--X2 Log gain
--Transmute Logs to Birch, Birch to Pine and Pine to Logs
[*]-ENGINEER
--Can use Iron(A)/STONE(W)((Diamond Axe/Spade/Pick)
--Integrated Circuit Use (Recall with Craftbook etc)
http://tinyurl.com/heroRPG
https://spreadsheets.google.com/pub?hl=en&hl=en&key=0ApuC4DXz9lwndDhzTndfeGRaR2RvLXRKR3BUcFNVdGc&output=html
OUTDATED INFO.
UPDATE:20
Warrior | (Iron (A)/Stone (W) | /charge* see below for information
Rogue | (Leather (A)/Iron (W) | /sneak*
Mage | (Leather (A)/Wood (W) | /cast bread*
Healer | (Chain (A)/Stone (W) | /heal & /healother*
Merchant | (Leather (A)/Stone (W) | /chestshop*
Vagrant*| (Leather (A)/Stone (W) | /hero choose
*Vagrant = starter profession.
classes & Abilities (Step 3 - Class Implementation)
*WARRIOR:
[*]-PALADIN
--Can use DIAMOND(A)/IRON(W) (axe & no bow)
/LayHands [X]- fully heals the target(or self) - reusable once every [Y]30 minutes
[*]-DREADKNIGHT
--Can use IRON(A)/GOLD(W)(axe & no bow)
/Harmtouch [X] - Deals [Y](baseline 1/4th life) damage to [X] - reuseable once every [Z] minutes
[*]-BEASTMASTER
--Can use CHAIN((A)/IRON(W)(axe & bow)
/Tame - instantly tames a wolf to aid you in battle
--Ability to have more than 1 wolf tamed
[*]-SAMURAI
--Can use CHAIN(A)/DIAMOND(W)(axe & no bow)
/avenge [X] - Target loses 1/2th [Y] health at the cost of 3/4th [Z] of users's life.
*ROGUE:
[*]-NINJA
--Can use LEATHER(A)/DIAMOND(W)(no axe & bow)
/avenge [X] - Target loses 1/2th [Y] health at the cost of 3/4th [Z] of users's life.
[*]-RANGER
--Can use CHAIN(A)/STONE(W)(+BOW)
/hunt [X] - Enable the compass to point to [X]
[*]-THIEF
--Can use CHAIN(A)/IRON(W)(no axe & bow)
/snoop [X] - View [X]'s inventory.
[*]-TREASUREHUNTER
--Can use CHAIN(A)/GOLD(W)(no axe & bow)
/locatechest - show nearest chest location on compass
*MAGE:
[*]-ELEMENTALIST
--Can use LEATHER(A)/STONE(W)(no axe & no bow)
/firebolt [X]- hurls a flaming arrow at (arrow damage + burning) [X] REUSE [Z} MIN
/frostbolt [X] - hurls a painful snowball at freezing them in place [X] - REUSE [Z}
[*]-WIZARD
--Can use LEATHER(A)/STONE(W)(no axe & no bow)
/grouptele - summons party members to your location
[*]-NECROMANCER
--Can use LEATHER(A)/STONE(W)(no axe & no bow)
/summon skeleton - summons a s[/color]keleton (friendly-possible?) at target's location
[*]-ENCHANTER
--Can use LEATHER(A)/STONE(W)(no axe & no bow)
/tame - hit [X] create with a stick to tame them as a familiar
*HEALER:
[*]-CLERIC
--Can use DIAMOND(A)/STONE(W)(no sword & no bow)
--/invul [X] - Enables [X] to take no damage for [Y] seconds
[*]-PRIEST
--Can use Iron Armor / Stone Axe (no sword & no bow)
--/revive [X] - summons [X] back to last death location
[*]-MONK
--Can use LEATHER(A)/NONE(Only Shovel/Pickaxe)
/safefall - No fall damage taken for [X] mins
--Fist Damage x5 (Fisto!)
[*]-BLOODMAGE
--Can use leather(A)/stone(A)(no sword & no bow)
/siphon X - remove [Y] from self to give to X
*DIPLOMAT:
[*]-AMBASSADOR
--Can use IRON(A)/IRON(W) (+BOW)
[*]-NOBLE
--Can use CHAIN(A)/CHAIN(W) (ALL tool use)
[*]-LORD
--Can use GOLD(A)/GOLD(W) (+BOW & Tool use)
--Anti-PVP Structure creation (similar to Runecraft - which enabled a no PVP area within 10 blocks of it (Obby/lava structure)
*CRAFTER:
[*]-ARCHITECT
--Can use Iron(A)/STONE(W)(Diamond tools)
[*]-SMITH
--Can use Iron(A)/STONE(W)((Diamond Spade/Pick)
/repair - repair item with [X] & [Y] materials.
[*]-FARMER
--Can use Iron(A)/STONE(W)((Diamond Hoe/Spade/Pick)
--X2 wheat creation
[*]-CARPENTER
--Can use Iron(A)/STONE(W)((Diamond Axe/Spade/Pick)
--X2 Log gain
--Transmute Logs to Birch, Birch to Pine and Pine to Logs
[*]-ENGINEER
--Can use Iron(A)/STONE(W)((Diamond Axe/Spade/Pick)
--Integrated Circuit Use (Recall with Craftbook etc)