AMOUNT("amount"),
APPLY_TEXT("apply-text"),
CHANCE("chance"),
CHANCE_LEVEL("chance-per-level"),
COOLDOWN("cooldown"),
COOLDOWN_REDUCE("cooldown-reduce"),
DAMAGE("damage"),
DAMAGE_TICK("tick-damage"),
DELAY("delay"),
DURATION("duration"),
EXP("exp"),
EXPIRE_TEXT("expire-text"),
HEALTH("health"),
HEALTH_TICK("tick-health"),
HEALTH_COST("health-cost"),
HEALTH_COST_REDUCE("health-cost-reduce"),
LEVEL("level"),
MANA("mana"),
MANA_REDUCE("mana-reduce"),
MAX_DISTANCE("max-distance"),
MAX_DISTANCE_INCREASE("max-distance-increase"),
PERIOD("period"),
RADIUS("radius"),
RADIUS_INCREASE("radius-increase"),
REAGENT("reagent"),
REAGENT_COST("reagent-cost"),
STAMINA("stamina"),
STAMINA_REDUCE("stamina-reduce"),
UNAPPLY_TEXT("unapply-text"),
USE_TEXT("use-text"),
DEATH_TEXT("death-text");