Psychokhaos
Legacy Supporter 3
- Joined
- Jun 5, 2011
- Location
- Puyallup, WA, USA
I'll be one of the following;
Geomancer/Smith
Geomancer/Mason
Wizard/Smith
Wizard/Mason
Geomancer/Smith
Geomancer/Mason
Wizard/Smith
Wizard/Mason
I'll be one of the following;
Geomancer/Smith
Geomancer/Mason
Wizard/Smith
Wizard/Mason
I still haven't any idea why Alchemists can make chainmail.
But since they do, Samurai/Alchemist.
I dunno, I like Smiths. Repairing, etc.,If you choose smith, are you choosing it simply for the smith abilities or is there some way in which smith combos well with casters?
Anyways, I'm going ranger (again) and alchemist for those awesome splash potions + chainmail.
I still haven't any idea why Alchemists can make chainmail.
But since they do, Samurai/Alchemist.
Hmm I am going ranger for sure, but undecided on profession. If I go alchemist I get health potions for pretty cheap, if I go farmer I get infinite wolves :0
Actually, Wolves are no longer summon based, and Wolf just allows you tame them.As ranger you get infinite wolves as well, since all you need to summon one is a bone. And you can't tame wolves in herocraft, as far as I know...
Actually, Wolves are no longer summon based, and Wolf just allows you tame them.
@TheMormon He was talking about logic, not how they make chainmail in-game.I still haven't any idea why Alchemists can make chainmail.
But since they do, Samurai/Alchemist.
I'm going Samurai/Smith, I played on the test server a bit as that combo. 1 diamond to completely repair my sword, bladegrasp and inversion are KILLER, smith gets me flameshield for more anti-caster capabilities, and I can decon iron armor I get from pvp victories into iron ingots for bladegrasp.
Also, I noticed that mortalwound and bleed to a fair amount of damage if stacked together. Add bladegrasp and you're pretty much dead.
Aw, I was hoping for flameshield D:Bleed and Mortal wound will have their damage normalized (bleed does like 30). Smiths are going to have flameshield removed due to it being a combat skill.