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Herocraft 3.0 dev notes

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Iarbobray

Legacy Supporter 2
Joined
May 14, 2011
Solution to pickpocket: Kainzo said that pickpocket can't steal armor or action bar items. Why not just put your top 9 items you don't want to lose in your action bar? Or top 8 if you want to use a weapon.
 

Diffuse

Legacy Supporter 4
Joined
Jul 27, 2011
Will pickpocket steal an item, or an item slot? For example if I am carrying a stack of gold and the pickpocket happens to hit that stack, will it take one or all 64? If it takes the entire stack I am going to only bring 1 gold to dhx at a time.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Will pickpocket steal an item, or an item slot? For example if I am carrying a stack of gold and the pickpocket happens to hit that stack, will it take one or all 64? If it takes the entire stack I am going to only bring 1 gold to dhx at a time.
lol... its configurable I believe @Multitalented created the skill and Sleaker ported/patched it
 

Acherous

Staff member
Moderator
Legacy Supporter 9
Joined
Jul 8, 2011
Location
Houston
Will pickpocket steal an item, or an item slot? For example if I am carrying a stack of gold and the pickpocket happens to hit that stack, will it take one or all 64? If it takes the entire stack I am going to only bring 1 gold to dhx at a time.
Hahaha I lol'd at this. You are awesome diffuse
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Increasing the max exp amount to 400,000, increasing max-level to 100.

Note this does not affect any class expect for some exp values - the max-level for most classes is still 50 at this time.
 

c12095

Holy Shit!
Joined
Jun 22, 2011
Increasing the max exp amount to 400,000, increasing max-level to 100.

Note this does not affect any class expect for some exp values - the max-level for most classes is still 50 at this time.

Most?
 
S

ShizzDawgg

Increasing the max exp amount to 400,000, increasing max-level to 100.

Note this does not affect any class expect for some exp values - the max-level for most classes is still 50 at this time.
I hope this is for the t3 classes..
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
HeroTitles color / permissions.
permissions:
title.list:
description: Allows a user to list their available titles
default: true
title.set.*:
description: Allows a user to set their Title prefix/suffix/color
children:
title.set.prefix: true
title.set.suffix: true
title.set.color: true
title.color.*:
description: Allows a user to use a color for their name
children:
title.color.black: true
title.color.dark_blue: true
title.color.dark_green: true
title.color.dark_aqua: true
title.color.dark_red: true
title.color.dark_purple: true
title.color.gold: true
title.color.gray: true
title.color.dark_gray: true
title.color.blue: true
title.color.green: true
title.color.aqua: true
title.color.red: true
title.color.light_purple: true
title.color.yellow: true
title.color.white: true
title.admin.*:
description: Admin permissions for setting different titles availability.
children:
title.admin.add: true
title.admin.remove: true
title.admin.create: true
title.admin.list: true
title.admin.set: true
title.set.*: true
title.color.*: true
 

xFinaLx

Legacy Supporter 7
Joined
Apr 24, 2011
HeroTitles color / permissions.
permissions:
title.list:
description: Allows a user to list their available titles
default: true
title.set.*:
description: Allows a user to set their Title prefix/suffix/color
children:
title.set.prefix: true
title.set.suffix: true
title.set.color: true
title.color.*:
description: Allows a user to use a color for their name
children:
title.color.black: true
title.color.dark_blue: true
title.color.dark_green: true
title.color.dark_aqua: true
title.color.dark_red: true
title.color.dark_purple: true
title.color.gold: true
title.color.gray: true
title.color.dark_gray: true
title.color.blue: true
title.color.green: true
title.color.aqua: true
title.color.red: true
title.color.light_purple: true
title.color.yellow: true
title.color.white: true
title.admin.*:
description: Admin permissions for setting different titles availability.
children:
title.admin.add: true
title.admin.remove: true
title.admin.create: true
title.admin.list: true
title.admin.set: true
title.set.*: true
title.color.*: true

Will there be some kind of cooldown so people don't change their color every 10 minutes?
 

Diavolo1988

Legacy Supporter 6
Joined
Jan 16, 2011
Location
Oslo, Norway
the change to 2.8 seems like a very big leap for Heroes. A LOT of exciting changes, and with the addition of all the stuff in minecraft 1.0 things get even more difficult to balance. I feel like the way things are done/work in the server may change completely and the chance of everything ending out completely biased and unbalanced is pretty high.

However, judging from previous experiences with the heroes development team, they have my absolute confidence that they will manage to steer it all on track making it a sensible and balanced playing environment. I can't wait till it's all done :) The new changes sounds fantastic.
 

Dazureus

Legacy Supporter 4
Joined
Jan 14, 2011
Location
Texas
Quake will inflict any fall damage the Dragoon takes to others nearby.

I'm not sure whether it will depend on duration or is a one-shot skill (or perhaps a passive), or whether it will inflict the amount of HP versus the percentage of fall damage the Dragoon took, or where it decides to get the amount of damage from- before or after mitigating factors including safe-fall effects. I worry it won't be usable with Super Jump.
 

Zaspar

Legacy Supporter 2
Joined
Aug 13, 2011
Location
NY/MI
Do not smoke crack - It will be finished when it is ready
So Bukkit has a Recommended Build out now... I guess work can proceed on Heroes 2.8 for the specific Bukkit RB.
 
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