Instead of when you /tb deposit an item and disappears into the imaginary bank, that you must physically place the item in a chest. (Think guild vaults in WoW)
These chests would be designated by the mayor by a command similar to /tb create, or something along those lines. Perhaps even go as far as to specify which item can go into the chest to avoid getting too much of one item, and to easily organize them.
This 'locked' chest would now only be able to be opened by town members, but no one would have the ability to withdraw, only to deposit. When the mayor upgrades the town, the plugin would check all the designated chests for the items, then delete them. Maybe even the whole chest!
Each town upgrade will receive more chests that can be locked in this way.
Now you may be thinking, "You are going to need a shit load of chests!". Well, yes. Yes you will.
If my math is right (which it probably isn't):
Hamlet: 226 total stacks - 4 double chests
Town: 810 total stacks - 15 double chests
City: 6,148 total stacks - 108 double chests (55 of them are from cobblestone!)
I did not include Capital since the expansion costs are smaller than to get city.. wtf?
My first thought on that is to reduce the cobblestone requirement. It is such a trivial requirement.
This idea has been floating around in my head for a LONG time, and I just now got a possible idea.
Any thoughts?
These chests would be designated by the mayor by a command similar to /tb create, or something along those lines. Perhaps even go as far as to specify which item can go into the chest to avoid getting too much of one item, and to easily organize them.
This 'locked' chest would now only be able to be opened by town members, but no one would have the ability to withdraw, only to deposit. When the mayor upgrades the town, the plugin would check all the designated chests for the items, then delete them. Maybe even the whole chest!
Each town upgrade will receive more chests that can be locked in this way.
Now you may be thinking, "You are going to need a shit load of chests!". Well, yes. Yes you will.
If my math is right (which it probably isn't):
Hamlet: 226 total stacks - 4 double chests
Town: 810 total stacks - 15 double chests
City: 6,148 total stacks - 108 double chests (55 of them are from cobblestone!)
I did not include Capital since the expansion costs are smaller than to get city.. wtf?
My first thought on that is to reduce the cobblestone requirement. It is such a trivial requirement.
This idea has been floating around in my head for a LONG time, and I just now got a possible idea.
Any thoughts?