Also would be cool if you could get an optional "Mine Shaft" building in a town, giving you resources over time. Hmm, I just had an idea, what if you could hire NPc's to do work for coins? A employment offic in DG could allow you to hire NPc's, assigning them to curtain job buildings in a town. This could also lead to future capturing of town. A guard house can employ soldiers, mine shaft miners, logging houses woodcutters, lots of different possibilities. Aslo, perhaps depending on the looks of a town, perhaps an npc could have a higher chance of joining 1 town over another.