JDFinal
Legacy Supporter 5
- Joined
- Dec 20, 2011
I've only just started playing healer. So don't be too critical of my possible ignorance.
Bandage:
I think I heard Kainzo say something about Healers heals, are suppose to negate ( not completely ) attacks from Casters. If this is the case I think Bandage should remove the tick damage from caster skills like fireball and icy aura. Not Bleed.
Currently bandage is like this:
Bandage: Heals target for 8hp and removes bleed.
I think it should be like this:
Bandage: Heals target for 8hp and removes tick damage from caster skills.
Consume:
I also believe all Healers should have consume, this would put them at a more even playing field mana wise against Casters. I don't think healers classes should get consume at level 1, but at level 15-30.
Consume: Reagent- 1 cookie or bone- returns 10 mana caster- level 25
Consume:
I also believe all Healers should have consume, this would put them at a more even playing field mana wise against Casters. I don't think healers classes should get consume at level 1, but at level 15-30.
Consume: Reagent- 1 cookie or bone- returns 10 mana caster- level 25