I was throwing some ideas around and this is still rather half-baked, but it's an intriguing idea to me.
What if we used gold nuggets, ingots and blocks instead of coin? Some things I mention aren't available right now, but are planned for the future.
What this would change:
Taxes- If we get Hero Strongholds it may be possible to mostly or totally automate townships, and from there we could just use a gold-eating chest for taking up taxes. And if you can't pay the taxes, your town region is set to expire after a certain time. I would rather that DHX store gold instead of burning it. They could buy materials for the construction of dungeons or something. Do it as legit as possible, even on staff-run things.
Chest Shops- These could still work, but there would need to be a chest for collecting gold while the shopkeeper is away. Of course, they'll be around to pick up their profits and restock, so maybe it would add to the atmosphere of being a Merchant.
Mob Arenas- Could make the fee gold instead of a diamond. Easy peasy. May want to rebalance how much gold a person gets for clearing one though, depending on stuff. And in my perfect world I would link Mob Arenas to DHX.
Voting- Simply spawn a nugget or two instead of coin.
Gambling- Gamble with gold. Maybe have a chest for bets that locks while the game is running, or just take it up automatically. And heck, maybe we could add poker or something.
I could see donors getting "wallets" to store a certain amount of gold in, or folks using Ender Chests to store gold from their homes and retrieve it when the want to trade. And on that note, some extra functionality for the Ender Chest may be fun, like letting Merchants deposit an item into some other person's Ender Chest, or alternate Ender Chest "accounts".
This would surely upset the status quo, but I don't think it would be a bad change. Opinions?
What if we used gold nuggets, ingots and blocks instead of coin? Some things I mention aren't available right now, but are planned for the future.
What this would change:
Taxes- If we get Hero Strongholds it may be possible to mostly or totally automate townships, and from there we could just use a gold-eating chest for taking up taxes. And if you can't pay the taxes, your town region is set to expire after a certain time. I would rather that DHX store gold instead of burning it. They could buy materials for the construction of dungeons or something. Do it as legit as possible, even on staff-run things.
Chest Shops- These could still work, but there would need to be a chest for collecting gold while the shopkeeper is away. Of course, they'll be around to pick up their profits and restock, so maybe it would add to the atmosphere of being a Merchant.
Mob Arenas- Could make the fee gold instead of a diamond. Easy peasy. May want to rebalance how much gold a person gets for clearing one though, depending on stuff. And in my perfect world I would link Mob Arenas to DHX.
Voting- Simply spawn a nugget or two instead of coin.
Gambling- Gamble with gold. Maybe have a chest for bets that locks while the game is running, or just take it up automatically. And heck, maybe we could add poker or something.
I could see donors getting "wallets" to store a certain amount of gold in, or folks using Ender Chests to store gold from their homes and retrieve it when the want to trade. And on that note, some extra functionality for the Ender Chest may be fun, like letting Merchants deposit an item into some other person's Ender Chest, or alternate Ender Chest "accounts".
This would surely upset the status quo, but I don't think it would be a bad change. Opinions?