I have no idea if this has been brought up for debate but the idea of an overall mute is a little over the top. It renders the player unable to chat with other players other than Teamspeak (for those that use it at all), most of the time the "Globally Muted" person comes in contact with another player or wish to communicate something but is unable too unless they are clever like party chat (would have to party the person first) this makes combat situations unavoidable for players or in a recent case a player spamed the PE to contact staff.
I have no idea of the full story for each indivual player who have been globally muted. A full global mute hinders a players ability to play Herocraft.
MY SUGGESTION:
Instead a global mute that disable chat for the player all together, they are only muted in the "Global" channels like in Off-topic, trade, help, Elite.
BUT still have access to shout/local, and their town chat/private chats.
I feel this would be a better situation for the player and everyone else since that player is unable to communicate to the entire community of their "Negative opinions" they are still able to communicate with their town.
A full disable use of chat for the player may be an extreme because it leaves them with little options in the game.
Again, my suggestion for better players experience.
EDIT:
This is debatable for being lean on rules or not from what I am sensing from you. many times it is someone's opinion that leads to a global mute while showing power to quell the opposing force is a good way to dispel unwanted action. I believe there has been perm-mutes because of someone voice their opinion on a subject and I am voicing for my concern for being a bit extreme on the whole opinion leading to belittled playing conditions.
If anything leave them with shout/local and if they want back in form their seclusion of chat then let them write an appeal. Total Mute is way too harsh in my opinion because it leaves them with no way to communicate and ostracizing them from ALL of the community. At least this way they can fend for themselves with some voice as they hermit through the land.
I understand that why a full mute is used and is necessary but many of the cases that have been from minor offenses. The use of a global mute is short of a temp-ban in my definition because it leaves the player in a state that they can play but isolated from the community, almost like serving a sentence but in a dehumanizing sort of way. -There is a story like this, cant remember title.
I don't know the entire time period of the mute (hours-weeks) and while chatting is a privilege for everyone, this privilege is a necessary tool to play in the world of Herocraft. A necessary tool that once taken away leaves then with nothing, that is the extreme I am addressing that chatting is necessary to play in any server.
If you agree that communication is necessary to play in Herocraft then there is very little difference from a ban if they are globally muted because the mute would be taking too much away from playing. There should be a better gauge of offenses if ban & global mute are this close.
Make a new set:
"Global Mute from off-chat/trade/elite/help" >> "Total mute" >> BAN.
Minor offenses, harsher offenders , and finally hackers/exploiters.
I have no idea of the full story for each indivual player who have been globally muted. A full global mute hinders a players ability to play Herocraft.
MY SUGGESTION:
Instead a global mute that disable chat for the player all together, they are only muted in the "Global" channels like in Off-topic, trade, help, Elite.
BUT still have access to shout/local, and their town chat/private chats.
I feel this would be a better situation for the player and everyone else since that player is unable to communicate to the entire community of their "Negative opinions" they are still able to communicate with their town.
A full disable use of chat for the player may be an extreme because it leaves them with little options in the game.
Again, my suggestion for better players experience.
EDIT:
This is debatable for being lean on rules or
If anything leave them with shout/local and if they want back in form their seclusion of chat then let them write an appeal. Total Mute is way too harsh in my opinion because it leaves them with no way to communicate and ostracizing them from ALL of the community. At least this way they can fend for themselves with some voice as they hermit through the land.
I understand that why a full mute is used and is necessary but many of the cases that have been from minor offenses. The use of a global mute is short of a temp-ban in my definition because it leaves the player in a state that they can play but isolated from the community, almost like serving a sentence but in a dehumanizing sort of way. -There is a story like this, cant remember title.
I don't know the entire time period of the mute (hours-weeks) and while chatting is a privilege for everyone, this privilege is a necessary tool to play in the world of Herocraft. A necessary tool that once taken away leaves then with nothing, that is the extreme I am addressing that chatting is necessary to play in any server.
If you agree that communication is necessary to play in Herocraft then there is very little difference from a ban if they are globally muted because the mute would be taking too much away from playing. There should be a better gauge of offenses if ban & global mute are this close.
Make a new set:
"Global Mute from off-chat/trade/elite/help" >> "Total mute" >> BAN.
Minor offenses, harsher offenders , and finally hackers/exploiters.