But would it be really OP? They still have there cool downs. It's not like they can just execute the same damaging moves over and over. And then once replenish is over and done with they are again, "stuck in the water".
Again, like Dragoons relying on Stamina. They can heal with food. I think with Rotten flesh, Caster classes should be able to do the equivalent. Would that not be fair?
- Geo's have low health and no worthwhile armour. They make up for it using out right damage over time/ slow effects.
- Dragoons have great health, great armour and a decent amount of dps can be dealt when they are up close. They use their stamina as a way of mobility. Mobility that also gives them a great advantage in combat.
I personally don't see the unbalance of having a Geo regain his mana like a Dragoon regains his stamina.
Now, if you insist on Replenish being to "OP" then what about a sort of Wisdom type of move? Or the rotten flesh idea stated above?