Wild_Porygon
Legacy Supporter 5
- Joined
- May 16, 2012
Ok guys, this is coming from a mastered geo, I believe deepfreeze is a stupidly op skill and when combined with fireballs and icebolts geos can nearly deal an insta 40-60 damage, then repeat in another 10 secs, deepfreeze needs to have it's range reduced and cooldown increased, the initial damage shouldn't exist and the shatter damage should be reduced to 8, I believe this would help to balance geomancers.