Villigers are invincible. They have 50 million hp.
o_o Just a little too much. Making them killable so long as they drop a few trade items (If you're fine with those Iron Golems) would be nice..
Either way, loving the stuff that Minecraft is putting in. Honestly, I haven't liked any of the updates after pistons very much, apart from the End and Melons - but this all looks pretty good to me.
Woah. Upside-down stairs? Since when did that happen, haha. *must use for construction of awesome things*
Pillars. HELL YUSS
I wonder how we ought to handle Enderchests... It's kind of like a private bank. OP?
Enderchests while mining = drop transfer for all
At the moment, Enderchests can be accessed by anyone in the entire server, and it's a relatively small inventory. By vanilla, there's only one Enderchest Data saved in the server, and that stuff can be accessed by whoever comes across an Enderchest just about anywhere. If you put stuff into your supamagicalchest while you were mining as a drop transfer, some random guy from across Dragongarde from another town could pick it up.
In that form, they seem a little bit useless for multiplayer seeing as anyone with the chest could snatch up anything that was inside while it was being used, but it is interesting, and the shared inventory for the entire server in those chests is intended, apparently. All I can think of is putting in a plugin to make it more useful, removing it altogether, or making them only placeable by a certain class, such as a Merchant or perhaps an Enchanter, as a very very risky means of trade. If they did come into use in their vanilla form, it would be useful if nobody else but the intended recipients used the chest, but it would also be easy to scam.
A final thing that interests me is the Ender Chest's potential to carry secret messages around a map through a combination of its item transfers and written books. /tell is probably more useful, but it'd be a lot cooler.