Alright, I've been thinking lately of an event that could be implemented.
Every week or every two weeks an event would be held called "Town Wars", preferably on a Friday, Saturday, or Sunday. This event would be played on a very large scale map, that would be around 300 x 300. Players could build maps and if we got enough, we could play a new one every town war, which would be pretty fun.
Players would have a command to warp in, PVP would be off for 5-10 minutes, to let towns find a good area where they would like to hold off. Then, PVP would be turned on, towns would rush others, some towns would hold their ground and wait for some people to die before joining in fights, it would be a very tactical event that would take skill and strategy to win.
The Winning town could get a reward, maybe a statue in their town, built by the admins that show they won the town war, possibly custom items for the members, something good though.
If this was put in a server announcement, with a time, I'm sure a good amount of people would get on to check it out.
Every week or every two weeks an event would be held called "Town Wars", preferably on a Friday, Saturday, or Sunday. This event would be played on a very large scale map, that would be around 300 x 300. Players could build maps and if we got enough, we could play a new one every town war, which would be pretty fun.
Players would have a command to warp in, PVP would be off for 5-10 minutes, to let towns find a good area where they would like to hold off. Then, PVP would be turned on, towns would rush others, some towns would hold their ground and wait for some people to die before joining in fights, it would be a very tactical event that would take skill and strategy to win.
The Winning town could get a reward, maybe a statue in their town, built by the admins that show they won the town war, possibly custom items for the members, something good though.
If this was put in a server announcement, with a time, I'm sure a good amount of people would get on to check it out.