Kekosawr
Legacy Supporter 4
- Joined
- Aug 4, 2011
What about making ocelots in 1.2 a Druid-specific companion? Like wolves to rangers. They're not really aggressive or anything (yet), so it'd be more of a vanity pet.
It'd be fitting with the druid's "nature-y" theme to have a skill to summon ocelots. Especially if jungle biomes don't show up. It'd also make Druid more interesting to have it as a unique skill, since most of its moves come from the other healer specs or Wizard moves like Root and Port. There's no skill gain at 45, so it could be thrown in there easily.
Now it could be that only Druids could tame them, or that only Druids could summon them for other people to tame them as pets. Other possibilities are if Druids tame them they remain ocelots, but for anyone else they become cats like normal, etc.
Just an idea.
It'd be fitting with the druid's "nature-y" theme to have a skill to summon ocelots. Especially if jungle biomes don't show up. It'd also make Druid more interesting to have it as a unique skill, since most of its moves come from the other healer specs or Wizard moves like Root and Port. There's no skill gain at 45, so it could be thrown in there easily.
Now it could be that only Druids could tame them, or that only Druids could summon them for other people to tame them as pets. Other possibilities are if Druids tame them they remain ocelots, but for anyone else they become cats like normal, etc.
Just an idea.