teddytazer
Soulsand
- Joined
- Jan 12, 2012
- Location
- Brampton, Ontario
I have been Druid since the start of the map, Its not a bad class but its far from being good. I am going to list the problems I have with druid and some solutions.
1. TOO MANY WARMUPS
I will be following a teammate in battle, or to battle. I will go to heal and they will simple walk outta range before the spell goes off. I understand that warmups enable enemies to cancel your skills but does 90% of your combat skills need warm ups.. its just asking to be kicked in the face.
Soothe - 1.5 Sec Warmup 5cd
Rejuvenate 2.0 Sec Warmup 10cd
Healing Bloom 2.5 Sec Warmup 30cd
Regrowth 2.5 sec Warmup 15cd
Bolt 2.5 Sec Warmup. 28cd
Total Warmup time - 11secs
So If Druid were to use each of his heals once, and his highest damage skill. He would be left Vulnerable for 11 secs between using all these skills. From my experience it takes less the half that time for most players to destroy a druid. My town and party members complain constantly about me not being able to keep up with the group, every time i heal anything i slow/stop for 2.5 secs..
2. Buff HealingBloom
You heal members in your party (within 15 blocks), or just yourself if not in a party, for (12 + 0.125 per wisdom point) health points every 2 seconds over 20 seconds. Takes 2.5 seconds to warm up. 30 second cooldown
As the only Aoe team healing skill the druid has, the cooldown is way too long.
The following skills are other aoe heals fellow healers have, i would have listed bloodmage's but they seem to not have one..
Disciple's Chakra has 11sec cooldown, heals for 85+1 per wis
Clerics Divine Blessing 15sec cooldown. heals for 150+2.25 per wis
1. TOO MANY WARMUPS
I will be following a teammate in battle, or to battle. I will go to heal and they will simple walk outta range before the spell goes off. I understand that warmups enable enemies to cancel your skills but does 90% of your combat skills need warm ups.. its just asking to be kicked in the face.
Soothe - 1.5 Sec Warmup 5cd
Rejuvenate 2.0 Sec Warmup 10cd
Healing Bloom 2.5 Sec Warmup 30cd
Regrowth 2.5 sec Warmup 15cd
Bolt 2.5 Sec Warmup. 28cd
Total Warmup time - 11secs
So If Druid were to use each of his heals once, and his highest damage skill. He would be left Vulnerable for 11 secs between using all these skills. From my experience it takes less the half that time for most players to destroy a druid. My town and party members complain constantly about me not being able to keep up with the group, every time i heal anything i slow/stop for 2.5 secs..
2. Buff HealingBloom
You heal members in your party (within 15 blocks), or just yourself if not in a party, for (12 + 0.125 per wisdom point) health points every 2 seconds over 20 seconds. Takes 2.5 seconds to warm up. 30 second cooldown
As the only Aoe team healing skill the druid has, the cooldown is way too long.
The following skills are other aoe heals fellow healers have, i would have listed bloodmage's but they seem to not have one..
Disciple's Chakra has 11sec cooldown, heals for 85+1 per wis
Clerics Divine Blessing 15sec cooldown. heals for 150+2.25 per wis
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