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Suggestion Dreadknight Rework (No coding required)

malikdanab

Legacy Supporter 8
Joined
Sep 28, 2011
Note: I'm not very knowledgable about DK as a class, but this is more about thematic consistency than current playstyle

The basis of this rework is to make DK actually feel like a warrior. ATM it plays very similar to necro and has little to no teamfight capability.

New skill list:
  • LVL 1:
    • Maim
  • LVL 5:
    • Soul Leech
  • LVL 10:
    • Darkblade
  • LVL 15:
    • Dread Aura-
      • Tick Rate: 3->0.5
      • Mana: 8
      • Damage: 2
      • Scaling: 0.0750
      • Healing: 35%
      • Healing Cap Removed
  • LVL 20:
    • Empathy
  • LVL 25:
    • Become Death
  • LVL 30:
    • Mana Freeze:
      • CD: 30
      • Duration: 10s->15s
      • If possible (yes CODING) "Mana Drain" where you steal the mana
  • LVL 35:
    • Soulblade (Basically Envenom)
  • LVL 40:
    • Devour Magic
  • LVL 45
    • Curse:
  • LVL 50:
    • Harmtouch
  • LVL 55:
    • Despair
  • LVL 60:
    • Harmshield
  • LVL 65:
    • Dreadstead
Skill order and value would all be subject to change, but this is just a rough draft of what I envision DK as.
 

Pugglez_

Legacy Supporter 3
Joined
Jun 11, 2011
Maybe instead of Harmshield, have a skill that reduces incoming heals to the target by %?
 
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