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Suggestion Dreadknight Level 60 Skill.

teddytazer

Soulsand
Joined
Jan 12, 2012
Location
Brampton, Ontario
Hi, Im currently a master dreadknight and i must say I enjoy DK. But i have one problem with this whole level 60 skill being Skeleton... mostly since im also a master necromancer, I will say skeleton is pretty much one of the most useless skills available at the moment. sure its cool to have one appear and start filling your face with arrows and sometimes its a laugh to watch town members freak out at random skeletons.. But as a lvl 60 Dreadknight skill it would be very dissapointing considering our last unlocked skill was Empathy and even thats broken.. So please think bout giving us something good maybe like Unheal, or that life stealing melee thing.. im sure theres something DK could use to make us spread fear and terror like we supposed to.
 

TheTMTrainer

Soulsand
Joined
Feb 29, 2012
Hi, Im currently a master dreadknight and i must say I enjoy DK. But i have one problem with this whole level 60 skill being Skeleton... mostly since im also a master necromancer, I will say skeleton is pretty much one of the most useless skills available at the moment. sure its cool to have one appear and start filling your face with arrows and sometimes its a laugh to watch town members freak out at random skeletons.. But as a lvl 60 Dreadknight skill it would be very dissapointing considering our last unlocked skill was Empathy and even thats broken.. So please think bout giving us something good maybe like Unheal, or that life stealing melee thing.. im sure theres something DK could use to make us spread fear and terror like we supposed to.

Skeleton -> Advanced Skeleton? Summons 3-6 Skeletons at a random chance at an increase time limit?
 

TheTMTrainer

Soulsand
Joined
Feb 29, 2012
Dreadstrike - Level 60 skill

Passive Effect - 5% Chance to kill a mob instantly, and heal the party equiv. to the HP the mob had when the mob was killed. ONLY works on monsters, does not work on Iron Golems.

Active effect - Stronger verson of Cleave /w cripple effect? (Basicly, if you move while crippled, you take damage.)
 

Farroes

Legacy Supporter 6
Joined
Jan 13, 2011
Another neat idea would be a slow or something like

Fear
-causes opponent to walk around aimlessly for 3 seconds or something
 

teddytazer

Soulsand
Joined
Jan 12, 2012
Location
Brampton, Ontario
Dreadknight supposed to be the anti-palladin. basically If a dreadknight were to cast unheal on a pally.. when the pally lays hands 0n himself he would explode. but really when people see a dreadknight they need to feel the urge to run away. dont make them OP, just make them scary. And level 60 skill should be fearsome and also something amazing at the same time.
 
P

Plob5

If you were to talk about fear, just a idea make it so they look like 3 people, or they look like they have full armor on or something :p
 

GreekCrackShot

Legacy Supporter 7
Joined
Feb 1, 2011
Location
New York
Hi, Im currently a master dreadknight and i must say I enjoy DK. But i have one problem with this whole level 60 skill being Skeleton... mostly since im also a master necromancer, I will say skeleton is pretty much one of the most useless skills available at the moment. sure its cool to have one appear and start filling your face with arrows and sometimes its a laugh to watch town members freak out at random skeletons.. But as a lvl 60 Dreadknight skill it would be very dissapointing considering our last unlocked skill was Empathy and even thats broken.. So please think bout giving us something good maybe like Unheal, or that life stealing melee thing.. im sure theres something DK could use to make us spread fear and terror like we supposed to.

Skeleton -> Advanced Skeleton? Summons 3-6 Skeletons at a random chance at an increase time limit?
All 3-6 skeletons would do is attack the caster xD. Skeletons' new AI makes it so they just attack the first thing they see, even becomedeath has been rendered useless because zombies and skeletons are a lot smarter. In a nutshell, skeleton just creates another enemy, making the skill deal out 2-5 more will just be dumb.
 

BigguthDickuth

Soulsand
Joined
Nov 13, 2011
Dreadknight supposed to be the anti-palladin. basically If a dreadknight were to cast unheal on a pally.. when the pally lays hands 0n himself he would explode. but really when people see a dreadknight they need to feel the urge to run away. dont make them OP, just make them scary. And level 60 skill should be fearsome and also something amazing at the same time.

So TL;DR you want them to be buffed so every other class gets shit on by them?
 

ICherry_girl

Glowstone
Joined
Nov 5, 2011
Location
New york, Manhattan.
Wait, you're trying to say dreadknight isn't already scary?
I guess you must be speaking for yourself, I get goosebumps when I /hero who a person in front of me and it says they're a dreadknight. They freak me out, they're just unrealistically strong.


*Not to mention they have a trump card which basically says "Nice try" and gets rid of you immediately.
 
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