BananaFuton
Iron
- Joined
- Aug 2, 2011
Im surprised quake is lacking so much here. It is a passive version of what many know as "Deathfromabove" which I always saw as a very popular skill elsewhere. I think quake would work out very nicely with its current range and a damage multiplier able to take a good 20-30hp when used with superjump.
@Banana While an remove-armor skill is possible, I have seen this skill coded before, it was always associated with duping glitches. Thats why no other server has used anything like that yet (As far as I've seen). Though Im sure herocraft would be the first ones to get it up and working correctly.
Quake does not apply unless we take damage. Regularly we take no damage in superjump(safefall) and on the off chance we do its fatal so no damage is applied.
Remove armor really seems like a small code tweak to disarm. Disarm has no dupe bugs that I am aware of. I may end up eating these words if I see the code but it seems like it would be a matter of changing the slot removed, target items, and slot replaced.