Isaaclite
TNT
- Joined
- Apr 17, 2013
I've never played dragoon so I wouldn't really know, but here's my thoughts:
1) You can't run from a dragoon (jump, superjump, spear)
2) You can't hunt down a running dragoon (jump, superjump, tremor)
3) If you're raiding a town by yourself, you're most likely a dragoon
4) Good damage, tanky class
5) Tumble completely counters classes like disciple
6) Good in team pvp and 1v1, both in arenas and col duels and real world combat
7) Warriors generally lose to casters, but dragoon is very mobile; it can catch casters with spear, jump/superjump in front of them, impale to slow them down, and has lunarlance to drain mana.
8) Very convenient class
If I am correct, that dragoon is too good, I suggest keeping the mobility, but lowering some skill damage/effects.
If I am wrong, I guess I'm just missing out on something.
Any thoughts?
1) You can't run from a dragoon (jump, superjump, spear)
2) You can't hunt down a running dragoon (jump, superjump, tremor)
3) If you're raiding a town by yourself, you're most likely a dragoon
4) Good damage, tanky class
5) Tumble completely counters classes like disciple
6) Good in team pvp and 1v1, both in arenas and col duels and real world combat
7) Warriors generally lose to casters, but dragoon is very mobile; it can catch casters with spear, jump/superjump in front of them, impale to slow them down, and has lunarlance to drain mana.
8) Very convenient class
If I am correct, that dragoon is too good, I suggest keeping the mobility, but lowering some skill damage/effects.
If I am wrong, I guess I'm just missing out on something.
Any thoughts?