HolyRane
Legacy Supporter 7
- Joined
- Nov 17, 2011
- Location
- In your mothers pants
Don't jump as much?
There is already a 4 second cooldown, and this isn't about spaming jump. I don't spam jump in a fight, I do exactly that, jumping into strategic positions, and from target to target. If eating food was instant it wouldn't bother me as much, but that it slows you down to a crawl is too much.
Also I don't have the resources to eat that much food. I play for 4-5 hours an average day. That's a good 800 melons a day. I use jump for everything, even just to mess around.
I can't expect you to understand.
That's like telling a ranger to "not shoot arrows a lot".Don't jump as much?
It may seem a bit of an over reaction to you, but to me this has ruined my favorite class.That's like telling a ranger to "not shoot arrows a lot".
Jump is the reason that Dragoon's exist, it is the bread and butter. Without it, they are just a slightly better damaging, slightly tankier Warrior.
You keep calling jump a "Toy". Is Bladegrasp a "toy". Is Pray a "Toy". Is Bolt a "Toy". I think you get my point.You lost a toy, so don't complain about combat potential. Ruining your idea as your favorite class != making it useless and completely unplayable.
You say we lose combat potential. That's EXACTLY my point. 90% of our combat potential is focused around jump.You keep repeating the same old chant with no actual proof. You lose some combat potential yes, but the class is NOT RUINED. And I never once called jump a "Toy", you hard-headed idiot. When I said toy, I was referring to jump's use as a "Fun tool around town" I have already explained why jump is still a viable combat weapon. It is just no longer a toy to use around town. Jump as a whole is not broken, you just can't thoughtlessly swing it around whenever the hell you want to.
This was actually originally in the Herocraft Members Discussion. I believe it got moved here by Kainzo.The why is this so called suggestion in the bug reports forum? Also, why does this post seem to be of a mostly whining nature? I am not fighting, I am merely trying to get my point across, which is blatantly being ignored.
The why is this so called suggestion in the bug reports forum? Also, why does this post seem to be of a mostly whining nature? I am not fighting, I am merely trying to get my point across, which is blatantly being ignored.
Since this has seemed to pass even trying to attempt to even SOUND like proving points, or using facts to report any imbalancing issues, this thread needs a @Kainzo and a lock. This has just spiraled into petty crying. I love arguing, but it seems nobody can bring anything to the table except personal opinion.
I'll refrain from posting my usual technical analysis and opinion until after I've observed things a little more. It's likely Zoomsz and I will both master Dragoon tonight, so we'll see what things are like at 55.
However, I will restate the point I made in a previous class breakdown thread:
Dragoons are a highly specialized class, quite like snipers in FPS games. We get one core skill, as Jump (sniper rifle). We need that skill to get in and out of combat (being at range). We're very poor at dealing damage over the long term up close (bolt action rifle in shotgun range, stfu CoD quickscope people). We rely on getting in, imobilizing our opponent with our only other core combat skill Impale (headshots), and staying there long enough for our standard swing of 7 to break through both armor and HP. If you think you rogues have a tough time fighting an armored opponent, imagine trying to do it as a class with just a little more HP and some more armor, but hitting for half as hard and not having any damage dealing skills (Impale only hits for 15 and has such a long time that it's not much of a factor).
Nerfing jump is like making a sniper rifle take three headshots to kill. We don't have much working for us. We still deal the same amount of damage, against more effective armor, with less of our own, and now have a greatly reduced capability to get in and out of combat for the tactical advantage we need to SURVIVE, let alone win, and now have a much harder time catching up to fleeing opponents.
However, as I said, I will wait for a bit before posting my standard response, just to make sure I have all data available.