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Suggestion DK's need a Small, nerf.

ICherry_girl

Glowstone
Joined
Nov 5, 2011
Location
New york, Manhattan.
If it's an unnoticeable nerf, don't you think that it would be better off if left alone?

That is, the disciple class. That class was nerfed hard, I even switched my class because I heard more nerfing was going to happen. It was such a good class too..
 

spartanman118

Legacy Supporter 3
Joined
Jan 12, 2012
I was thinking of toning back forcepush and forcepull just a tad, ever so small.
Sorry for "de-railing" the conversation, but I don't understand why you would want to "tone" back forcepush and forcepull? They were just nerfed pretty hard with their reborn down to 20% health regen and a longer cool down and the nerf to chakra.

Back to the main topic, I also believe that Dreadknights need a nerf. With the armor they have and the DPS they put out they do a lot more damage to any class that doesn't use spells that goes through armor. When fighting a Dreadknight their armor almost matches Paladin's but they put out A LOT more damage. I understand they should be doing more damage than a Paladin but when the armor is almost the same, warning signs should go off. I also understand that Dreadknight is a warrior which means they should have high amounts of armor. But for what they have their damage is way to much, especially when most of it goes through armor. In my opinion Dreadknights need a nerf.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Sorry for "de-railing" the conversation, but I don't understand why you would want to "tone" back forcepush and forcepull? They were just nerfed pretty hard with their reborn down to 20% health regen and a longer cool down and the nerf to chakra.

Back to the main topic, I also believe that Dreadknights need a nerf. With the armor they have and the DPS they put out they do a lot more damage to any class that doesn't use spells that goes through armor. When fighting a Dreadknight their armor almost matches Paladin's but they put out A LOT more damage. I understand they should be doing more damage than a Paladin but when the armor is almost the same, warning signs should go off. I also understand that Dreadknight is a warrior which means they should have high amounts of armor. But for what they have their damage is way to much, especially when most of it goes through armor. In my opinion Dreadknights need a nerf.
We're working on balancing DK :)
 
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