Bingy1218
Legacy Supporter 4
- Joined
- Jun 11, 2012
Just a quick few points I would like to make about disciples since I've been back.
1) the mana buff is completely unnecessary especially considering included with the use of meditate a disciple simply won't die with the push and heal tactic. I even heard a rumour that disciple damage may be reduced because of the mana buff and IMO if that is the case I would prefer if you scrapped the mana increase.
2) what on earth happened to force pull... If I pull someone and I have tested this multiple times it may move them around 1-4 blocks personally I see this as a waste of stamina then because generally I use force pull to launch a person far away like half the range of an opposite force push.
For example if trying to force pull border hoppers they can very easily walk back into the no pvp zone without a struggle.
I would much appreciate people's views and opinions on this.
1) the mana buff is completely unnecessary especially considering included with the use of meditate a disciple simply won't die with the push and heal tactic. I even heard a rumour that disciple damage may be reduced because of the mana buff and IMO if that is the case I would prefer if you scrapped the mana increase.
2) what on earth happened to force pull... If I pull someone and I have tested this multiple times it may move them around 1-4 blocks personally I see this as a waste of stamina then because generally I use force pull to launch a person far away like half the range of an opposite force push.
For example if trying to force pull border hoppers they can very easily walk back into the no pvp zone without a struggle.
I would much appreciate people's views and opinions on this.