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Dev Notes 4.4+

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
4.40
  • Additional Map: Forgelight (1000r + Warshard ruleset)
  • Rated Arenas (10c entry fee) - Skirmishes still available for 1+ players
  • Changed Strike's description to be more... descriptive.
  • Patched LWC droptransfer issue with Arena items.
  • Final Prep for Rated Arenas!
4.41
  • All Paths now master at level 20, skills have been adjusted to be learned from Lvl 1 / 5 / 10 / 15.
  • Health-gain-per-level has been adjusted for this change.
  • DK: Harmtouch now gained at level 50, All other skills bumped down 5-10 levels.
  • Removed ability to /kill while in combat.
  • Heroes-Cauldron are now live-testing! Altered-Recipe list here (hc.to/cauldron)
4.42
  • Massive push to update our server-wrapper from Bukkit to Libigot.
  • Future proofed plugins for the conversion of wrappers.
  • Updated Hawkeye to latest release.
  • Ensured that all HeroTowns had creeper-block damage off.
  • Created skills: Firebolt | Decimation | Darkbolt
4.43
  • Batch 2 Specific Titles out!
  • New Limited Edition Holiday Store-items.
    • vip_snowman_suffix: ☃
    • vip_snowflake_suffix:
    • vip_starofdavid_suffix:
4.44
  • Updated to Minecraft 1.4.6 + Map Increases!
  • Attempt at resolving chest-glitch to lose items.
  • HeroTowns internals reworked and should fix Member issues.
  • Begin work for Anvil implementation (API is now updated)
  • Resolved Auto-Party issues in Arenas/Skirmishes.
  • Mystic Changes:
    • Rejuv: Increased mana and cooldown.
    • Pray: Increased mana and cooldown slightly.
    • Decreased base-mana regen from 7 to 6 per tick.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
why the change in path mastering if i may ask? Kainzo
Paths are an introduction class. If its taking too long for people to move to specializations - we aim to change that. This way, they get a steady increase of skills per 5 levels and @ 20 they can specialize.[DOUBLEPOST=1355687893,1355615714][/DOUBLEPOST]Removed ability to /kill while in combat.
 
A

alexhoff1

knowing you don't like to post glitch patches, thanks for patching them :3

Certain ones were patched that made the game much less enjoyable, so thanks kain :D
 

XenZan

Legacy Supporter 4
Joined
Nov 19, 2012
Curious, but did the Warrior skill Taunt get scrapped? I'm not seeing it in the skill list anymore, though it's in the Wiki still at lv10.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Some will be replacing Firewave (Decimation for Pyromancer)
We'll see what we can do and what is effective. Right now I'm over coming some massive issues - we can't seem to tag no-pvp to work correctly in the skill.
 

Xerot

Legacy Supporter 4
Joined
Feb 10, 2012
Sweet, thanks for the link. On another note, did mystic's slow when charging up get fixed as well? I've yet to see.
 
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