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Dev Notes 4.2+

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
4.21
  • Promoted Danda to Euro-Admin
  • Mobs should now disappear less often when spawning.
  • Temp removed "Chair" sitting.
  • Harmtouch self-damage reduced to 75, max damage lowered to 250.
  • Paladin's Pray is now healing for 200 health.
  • Frames are now protected by WorldGuard
  • Fixed FoodRegen for 1.4 (apples/cooked potato/pie)
4.22
  • AOE skills and numerous others have been fixed to work with anti-cheat.
  • Fixed SkillBat.
  • Upon leveling you now have a chance to receive 2-5 coins.
  • Upon mastering you now receive a reward!
  • Zombies now have a chance to spawn another zombie on death (testing)
  • Skull-placement now enabled!
  • Self-heals will now be reduced by 77% 33%, Drainsoul/SoulLeech are exceptions.
4.23
  • Introduced Social-Pets under Ethical Micro-Transactions!
  • PVP-Arena pre-setup phase.
  • Re-implemented Global Buffs.
  • Re-balancing Healing skills (more info to come)
  • Self-heals is now reduced by a mere 33%!
  • T8 now can purchase TWO REGIONS, 26/32/26 x2
4.24
  • Changed website to http://buy.herocraftonline.com for Buycraft transactions!
  • Adding in backpack support to BuyCraft as Planning.
  • Fixed Wizard's Hoe damage.
  • Increased Township Sizes for Upgrades. All Upgrades now provide 2 chunk radius increase. More Info here.
  • Code cleanup and removal of unused skills that were causing weird side affects
  • Skill Excavate now 300% speed.
  • Bard Changes:
  • Skill MelodicBindings now slows again.
  • Bow damage now set to 70.
  • Skill Accelerando now has a 'use text', costs 9 mana and is now Speed IV. (300%)
4.25
  • Implemented New Event: Zombie Apocalypse (Warshard Only)
  • Scribe now gains the ability to use Books & Quills at level 10.
  • Scribe loses the ability to use Telekinesis. (May need some work)
  • Due to the rampart spread of Slimes, exp has been reduced slightly (15)
  • Updated Craftbook/WorldEdit/Worldguard plugins.
  • Fixed flavor text of several bard skills.
  • Constrict will now properly state who slowed and who is slowing when used.
  • Fixed MelodicBinding duration, from 3s to 6s
  • Root range decreased to 8
  • Superjump cooldown increase to 10s
4.26
  • Black Market open in Bastion spawn. Read here.
  • Creepers now do variable damage based on distance.
  • Really fixed EXP for Farming Potato and Carrot.
  • Fixed food regen for raw potatoes/carrots.
  • Fixed Paintings/Frames from being broken in Towns.
  • Arrow damage per level seems broken, setting Ranger damage to 150 (up from 120) to compensate.
4.27
  • Updated to Minecraft 1.4.4
  • Minimum bounties are now 150c
  • Increase tax on Bounties slightly to dissuade instant bounties...
  • Adjusted Drainsoul and Soullech to ensure it wasnt overhealing.
  • Reduced lease cost for T6+
  • [Lift] sign permissions fixed, only Masons can create them again.
  • More Rated Arena work done!
  • More HeroTown fixes.
 

C4ruso

Legacy Supporter 8
Joined
Oct 27, 2011
4.21
  • Promoted Danda to Euro-Admin
  • Mobs should now disappear less often when spawning.
  • Temp removed "Chair" sitting.
  • Harmtouch self-damage reduced to 75, max damage lowered to 250.
  • Paladin's Pray is now healing for 200 health.
  • Frames are now protected by WorldGuard
  • Fixed FoodRegen for 1.4 (apples/carrots/potatos/pie)
4.22
  • AOE skills and numerous others have been fixed to work with anti-cheat.
  • Fixed SkillBat.
  • Upon leveling you now have a chance to receive 2-5 coins.
  • Upon master you now receive a reward!
  • Zombies now have a chance to spawn another zombie on death (testing)
  • Skull-placement now enabled!
  • Self-heals will now be reduced by 50%, Drainsoul/SoulLeech are exceptions.
4.23
  • Re-implemented Global Buffs.


Dont nerf Paladin ;D you should buff him i must kill so much people this week :D
 

Eldrylars

Legacy Supporter 8
Joined
Apr 28, 2012
Location
Dragon through ...
4.21
  • Self-heals will now be reduced by 50%, Drainsoul/SoulLeech are exceptions.

So to make sure I am understanding this right. Chant cast on a different player heals 350 but chant case on self heals 175?

What about full heal? Does full heal heal 50% of max health?

I know some people complain about healers but this seems a little drastic. I know most healers including myself would make a sad face and respec :confused:
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
So to make sure I am understanding this right. Chant cast on a different player heals 350 but chant case on self heals 175?

What about full heal? Does full heal heal 50% of max health?

I know some people complain about healers but this seems a little drastic. I know most healers including myself would make a sad face and respec :confused:
We're not done with the healer re-gear. Still balancing. We need to test with Full-heal, let me know.

When PVP-Arenas come out, healers are a requirement to win and they are coming out sooner than you think :)
 

llvllax

Glowing Redstone
Joined
Mar 19, 2012
I understand nerfing healers a LITTLE is needed, and I understand that clerics arnt supposed to be a 1v1 class but no matter what, everyone gets into 1v1 senerios and we should have a semi equal chance if winning if we are the same level. Right now clerics are tanks but cannot put forth barly any attack, so all we have is heals. I can get 3 hit by some classes with full gear, so if I don't invuln and heal, its over before I get swing my hoe, if i can run away I can get myself healed enough to fight back but if my heals get nerfed 50 percent clerics will have no chance against low leveled classes, never mind level 60s. So my suggestions for clerics, is this drop the healing 30 percent but increase smites damaged a percent per level. This will balance 1v1s,and have little effect on group fights. I also feel group heals radius should be increased. I have no suggestions for other healing classes cause I've only played cleric.

PS carrots and potato's don't give farmers xp. I also think these 2 items should be added to region requirements for towns.
 

themeoff

Legacy Supporter 8
Joined
Jun 19, 2012
Location
Indiana
Im sorry bingy but that applies to all heals people just think heals are open when its really invulnerable and might. I cant count how many times I couldn't out heal a ninja or warriors specs damage as disc
 
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