Ultanian
Portal
- Joined
- May 28, 2013
I heard that in one of the next updates there will be custom mobs, what I think when I hear that is Mobs with different attributes than others, even if they are the same mob. Also, I think it would be cool if some kinds of mobs could use skills, depending on their type and level. Here is a short list of Mobs I can think of...
- Undead Warrior: Level 1-20, has Bash. Is a Zombie with an Iron Chest, Chain Helmet, Chain Leggings, and Chain Boots. Wields an Iron Sword.
- Undead Caster: Level 1-20, has Fireball. Is a Skeleton with Full Leather armor. Wields a bow, but instead shoots fireballs.
- Banshee: Level 10-30, has Despair. Is a Zombie with Full Black Leather armor and is invisible. Holds nothing in hand.
- Earth Entity: Level 5-25, has Tremor. Is a invisible Zombie holding a Grass Block and a Grass Block for a head.
- Fire Entity: Level 30-50, has Fireblast. Is a invisible Zombie holding Fire, lit on fire, and has Fire Resistance potion on.
- Shock Entity: Level 40-60, has Bolt. Is a invisible Super Charged Creeper, so that you can only see charged animation. If someone gets too close it will blow up.
- Rotting Zombie: Level 11-31, has no ability. Wears Green Leather Leggings and Chest, and when it dies it throws a poison splash potion.
- Wolf: Level 6-26, is already agroed and has Resistance I, Strength I, and Speed I.
- Spirit: Level 15-35, just a plain old invisible enderman. All that can be seen are his eyes.
- Mother Spider: Level 45-65, has Web and can spawn Cave Spiders. Also has Regeneration II.
- Giant: Level 65, a stronger Giant than normal, has no skills but kills target instantly if they land a hit.