judgedread540
Legacy Supporter 3
- Joined
- May 13, 2012
4 if the crafter specs (Smith, alchemist, miner and Merchant) jump from level 20-30 to level 55 with no skills inbetween. I managed to think of one for smith that should come at around 35.
New Smith Skill- Autorepair (Passive) - If you have the required items in your inventory then you instantly repair the item when it is about to break, this means that you can get every single use out of the equipment.
New Alchemist Skill-
New Miner Skill- Temporary fire resistance, (read more below in the comments)
New Merchant Skill- Chestshops get cheaper to make the more you level up, so by level 55 they only cost 10c to set up
Feel free to comment your ideas for new skills
New Smith Skill- Autorepair (Passive) - If you have the required items in your inventory then you instantly repair the item when it is about to break, this means that you can get every single use out of the equipment.
New Alchemist Skill-
New Miner Skill- Temporary fire resistance, (read more below in the comments)
New Merchant Skill- Chestshops get cheaper to make the more you level up, so by level 55 they only cost 10c to set up
Feel free to comment your ideas for new skills