I think the main issue is the recent balance changes to casters to make them more viable against samurai etc has indirectly nerfed Dragoons. Currently Dragoons are designed to take out ranged classes. However ALL ranged classes have some kind of movement hindering spell which ruin a dragoons day as the class is designed around movement. Yes you could say that jump/charge break out of these spells but we can only use these 5 times before running out of mana when we also need these to close the gap. We also cannot aim these skills while rooted etc so we can end up jumping into lava or some shit.
Now this combined with the fact all of the caster classes can spam their movement impairing spells Dragoons have become almost useless against them.
You mentioned Dragoons. I had to reply.
I never did get a response as to what the Dragoon's play style is supposed to look like. Anti-long range does seem like a nice niche for them... Now I didn't think you could move at all, due to skills or anything else, while Rooted. Is this untrue?
I think, if Dragoon skills can be used to escape these traps we have plenty of opportunities to do so already. 5 chances isn't bad at all.
I'm thinking some kind of skill to break movement impairing spells might solve this issue. I'm thinking low mana cost medium cooldown might do the trick.
I support. Although personally I'd like to blend that effect into a buff like my DragonSkin idea. Seems a good fit.
As for the situation regarding cookies, I think all classes should get some kind of mana-restoring item, not just mages. Maybe Mundane/Awkward Potions could become the new cookie? They don't stack, either. And would it be very difficult to just give Casters and Healers a mana cap of 150% or something? Varied mana caps would make this a lot easier to deal with and it could set up another layer of flavor to these classes. Even if that's impossible, it sounds like reducing the cost of their skills AND giving them Replenish should be enough.
EDIT: I didn't realize how Consume worked, it seems. It still sounds as though spellcaster classes are getting quite a bit of slack here.