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Suggestion Concerns from the Community

look_out

Legacy Supporter 3
Joined
Mar 27, 2011
Warriors have around 640 HP. It's a two-shot anyway though. Perhaps skills are combined with those two hits, but it is essentially instant death for unspecs.
Spec are supposed to destroy non-specs....
 

whitemagehealu

Legacy Supporter 7
Joined
Jun 25, 2011
They are supposed to win, but not kill in two hits...

I think it might be because Heroes skills negates Minecraft's built in invulnerability after you get hit. So he would use something like Eviscerate and get two hits in on the same hit. Eviscerate+HitHit=Dead xD
 

Joka10

Soulsand
Joined
Jan 24, 2012
I think it might be because Heroes skills negates Minecraft's built in invulnerability after you get hit. So he would use something like Eviscerate and get two hits in on the same hit. Eviscerate+HitHit=Dead xD
Idk. Whatever it is, I've only noticed it with Ninja. Lower level Ninjas also seem to be doing a lot of damage, but it's not totally unrealistic. It's just after about the 40 mark...
 

Dsawemd

Legacy Supporter 8
Joined
Jun 16, 2011
Can we work on Bloodmage?
I know what a Wizard is supposed to do, and a Dragoon and a Cleric and a Ninja, but I'm not sure what Bloodmages are supposed to do. Therefore I don't know if they're doing it well with the abilities they're given, which opes wide the floodgates for complaints that they're broken or useless. Clearly defining what a BM is supposed to do and how, and then refitting it to do that well, would really help the class out.

Bloodmages currently have incredible health (friend of mine with 900hp at lvl 11), I think bloodmage should get either less health or more of the unique skills that hurt them to use, that would make it a cool and new direction for balancing purposes. Currently, and in keeping with this thread, BM health should be looked at.
 

c12095

Holy Shit!
Joined
Jun 22, 2011
I think the poison for the necromancers needs a bit longer of a cool down because when I was getting attacked by a necromancer earlier as soon as the ticks ended it was being casted right back on me. I don't know if the cd is supposed to be longer or what. Any thoughts?

After a little more research the CD is 5 secs but the time it takes for the poisin to finish is about 4-5 secs.

Ok I took a look at Posion, it last 10 seconds on the target, but only has a 5 second cooldown. It pretty allows you to keep the target poisoned as long as you want. If you allow it to tick till end, with mana regeneration, you only lose 4% of your mana to deal 105 damage.
 

c12095

Holy Shit!
Joined
Jun 22, 2011
Bloodmages currently have incredible health (friend of mine with 900hp at lvl 11), I think bloodmage should get either less health or more of the unique skills that hurt them to use, that would make it a cool and new direction for balancing purposes. Currently, and in keeping with this thread, BM health should be looked at.

As a level 60 Bloodmage has 965 health. At level 11 Bloodmage has 720 health, your friend's crafter class might be overriding his health until he levels up more.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Can rogues please be left with at least 1 hp when hit by a creeper? Just going NEAR one is a death sentence. Its madness (and Sparta) It makes leveling next to impossible with pvpers running around.
If I had it my weigh, Creepers would do 99% of your health, no matter what hp you have.

Sorry I haven't been replying to you all, the test server is set to No-PvP for some reason so it makes it a little bit hard to check all these damages out :/
This has been fixed

I'm probably going to get hate for this but due to the recent wizard changes with icebolt instead of bolt are useless at low levels. Icebolts snowball range isnt the best range and a LOT of people rage quit wizard and respecced due to these changes. Look at the Wizard Nerf topic for everything
Playing the class wrong imo. You should be using icebolt as a slow / gap widener.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Farmer is way too hard to level. It's the only career that doesn't get mining experience. The only way to level it is to either chop thousands of trees down, hit wild grass, farm wheat and breed animals. While there are multiple ways to level farmer, none of them are anywhere near as effective, or as easy as mining.
We won't be changing this for Farmer
 

kevinlive

Legacy Supporter 2
Joined
Jul 10, 2011
Location
Norway, Vardø
So are necromancers going to get a longer cd on there poison skill?
Wasn't the drainsoul nerf enough?
Just take away poison, and remove the drainsoul nerf. Drainsoul it not the problem here. A lvl 1 caster deals more dmg than a lvl 1 necro(and a few levels beyond that). That's just derpy.
 
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