Malarb
ICE ICE ICE!
- Joined
- Aug 15, 2011
I think the idea sounds really cool and I'll defenitley be doing it but I have some worries.
I know this gonna be hard to master but people will eventually get it. I feel like these classes will make almost all classes except healer obsolete for pvp. It sounds fine for 1v1's and ganks, but it will destroy the variety of classes used in team fights (not that there are much of them) and tournament teams. It will just be teams of soul enlightened. I'm worried that if you don't play this class you are hamstringing yourself for pvp.
Many people complain about noobs getting killed and this will just further it. 200% exp gain sounds great from pvp if you have to work hard for it, but people won't. The people leveling their first classes will get mirdered. Also I feel like nobody will be safe. Some poor noob will just punch one of the soul enlightened at spawn without knowing the mechanics. Another foreseeable problem is them just going to places where people level and jumping in front of the people leveling to get hit. If your leveling with aoes you are pretty much guarnteed to put them into combat.
I feel like there should be like a bounty like system where the player has to choose if they want to be able hit a soul enlightened. Or just make them have a bounty for 0 souls that you can accept at any time.
Thanks for reading
I know this gonna be hard to master but people will eventually get it. I feel like these classes will make almost all classes except healer obsolete for pvp. It sounds fine for 1v1's and ganks, but it will destroy the variety of classes used in team fights (not that there are much of them) and tournament teams. It will just be teams of soul enlightened. I'm worried that if you don't play this class you are hamstringing yourself for pvp.
Many people complain about noobs getting killed and this will just further it. 200% exp gain sounds great from pvp if you have to work hard for it, but people won't. The people leveling their first classes will get mirdered. Also I feel like nobody will be safe. Some poor noob will just punch one of the soul enlightened at spawn without knowing the mechanics. Another foreseeable problem is them just going to places where people level and jumping in front of the people leveling to get hit. If your leveling with aoes you are pretty much guarnteed to put them into combat.
I feel like there should be like a bounty like system where the player has to choose if they want to be able hit a soul enlightened. Or just make them have a bounty for 0 souls that you can accept at any time.
Thanks for reading