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Concerning the skill "Soul-Leach"

Neotetro

Legacy Supporter 3
Joined
Jun 12, 2011
Location
USA
After listening in to a conversation I had with someone about bloodmage I ended up checking the class out and saw that one skill was pretty awesome. It was called Soul-Leach. I think the concept is great, I'll quote the wiki,

For 10 seconds, your target take 6 damage every 3 seconds and you gain 150% of the damage as health.

Pretty awesome concept right? A draining spell that heals you, so if you use the skill on someone, it is possible to gain back around 27hp. Pretty powerful! It seemed like a great skill until I look ed at the cooldown though...

What concerned me was that it had a cooldown of only three seconds, only using 3 mp. Now unless this is a typo, I think that there is some balancing that needs to be done. With these kind of specs, a bloodmage can use it many times over on different people, leaching health from a whole crowd so they never lose any hp. All the while doing damage. If the mp usage really is 3, the they can do it at least 99 times, not counting mana regeneration. I think that's a cause for concern.

If however, the mp usage is 30, I still feel that the 3 second cooldown should be tweaked. Not drastically, perhaps 10 seconds, or even 5. Keep in mind that a bloodmage is doing damage and healing simultaneously. Or a final solution would be to move it on up to level 55. Then I feel it would be appropriate for the mastery level. Thanks for listening! Feel free to share and discuss your thoughts!

@Kainzo
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
After listening in to a conversation I had with someone about bloodmage I ended up checking the class out and saw that one skill was pretty awesome. It was called Soul-Leach. I think the concept is great, I'll quote the wiki,



Pretty awesome concept right? A draining spell that heals you, so if you use the skill on someone, it is possible to gain back around 27hp. Pretty powerful! It seemed like a great skill until I look ed at the cooldown though...

What concerned me was that it had a cooldown of only three seconds, only using 3 mp. Now unless this is a typo, I think that there is some balancing that needs to be done. With these kind of specs, a bloodmage can use it many times over on different people, leaching health from a whole crowd so they never lose any hp. All the while doing damage. If the mp usage really is 3, the they can do it at least 99 times, not counting mana regeneration. I think that's a cause for concern.

If however, the mp usage is 30, I still feel that the 3 second cooldown should be tweaked. Not drastically, perhaps 10 seconds, or even 5. Keep in mind that a bloodmage is doing damage and healing simultaneously. Or a final solution would be to move it on up to level 55. Then I feel it would be appropriate for the mastery level. Thanks for listening! Feel free to share and discuss your thoughts!

@Kainzo
Has a health cost, mana will be increased to 10-15 and cd increased to 5-6
 

Neotetro

Legacy Supporter 3
Joined
Jun 12, 2011
Location
USA
Has a health cost, mana will be increased to 10-15 and cd increased to 5-6

Ahh thank you for your quick response Kain ;) I think that will do just fine, and I was not aware of the health cost. I think that should about balance it out!
 
Joined
Mar 28, 2011
I agree with all of that, but having also played the bloodmage on the test server, you have to rely on that spell pretty heavily to stay alive and keep monsters and people at bay. The one thing that I would also change about it is lowering the level needed to use it to 10-20. Its exactly the kinda spell a bloodmage should be using, but you have to wait till level 45 to get it? It was only till you cap with bloodmage do you really get to have a lot of fun with it. I could only imagine how awful it would be to try and do it when the server goes live. If Soulleech doesn't get moved down, I think there needs to be a spell or two more at the lower levels that will make them more fun.
 
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