_IReaperI_
Wood
- Joined
- Oct 8, 2013
The Cleric Class maybe needs a Summon Skill so I thought why couldn't it be possible that they shouldn't get a Iron Golem Skill?
Mana : 700
Stamina : 650
Reagents : 3 Iron Blocks
Cooldown : 20 minutes
Warm Up : 30 seconds
Description:
You've learned that the Living itself is fragile to create a Balance between the Living and Dead
the Aether granted you a Guardian of Iron which shall help you and strike those who are against the Living.
Catches:
The Iron Golem Summon stays in the Realm of the Living for 600 seconds ( 10 min)
Its Health and Damage is based on its Summoner's Combat Level
It can't be healt.
( Leave your "Rating" behind or Reasons why the Cleric Class shouldn't get a Iron Golem Skill. Constructive Criticism is appreciated.)
Mana : 700
Stamina : 650
Reagents : 3 Iron Blocks
Cooldown : 20 minutes
Warm Up : 30 seconds
Description:
You've learned that the Living itself is fragile to create a Balance between the Living and Dead
the Aether granted you a Guardian of Iron which shall help you and strike those who are against the Living.
Catches:
The Iron Golem Summon stays in the Realm of the Living for 600 seconds ( 10 min)
Its Health and Damage is based on its Summoner's Combat Level
It can't be healt.
( Leave your "Rating" behind or Reasons why the Cleric Class shouldn't get a Iron Golem Skill. Constructive Criticism is appreciated.)