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Suggestion Cleric Summon Skill

_IReaperI_

Wood
Joined
Oct 8, 2013
The Cleric Class maybe needs a Summon Skill so I thought why couldn't it be possible that they shouldn't get a Iron Golem Skill?

Mana : 700
Stamina : 650
Reagents : 3 Iron Blocks
Cooldown : 20 minutes
Warm Up : 30 seconds

Description:
You've learned that the Living itself is fragile to create a Balance between the Living and Dead
the Aether granted you a Guardian of Iron which shall help you and strike those who are against the Living.


Catches:
The Iron Golem Summon stays in the Realm of the Living for 600 seconds ( 10 min)
Its Health and Damage is based on its Summoner's Combat Level
It can't be healt.


( Leave your "Rating" behind or Reasons why the Cleric Class shouldn't get a Iron Golem Skill. Constructive Criticism is appreciated.)
 

0xNaomi

Legacy Supporter 6
Retired Staff
Joined
Feb 22, 2013
The thing is, Cleric isn't a healer with focus on attack. It was made with high armor and heals, so it's more of a tank.
The most it's had was Revive, so all I can think of for a "summon" is pulling a soul into the realm of the living.
Even then though, balance would say it's probably too powerful.
 
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