Areorah
Stone
- Joined
- Sep 8, 2014
This skill should be changed. What I think should happen:
1: Message in chat saying player died.
2: A chest spawns with a LWC locked for amount of time (same as when you die for others.) Opening the chest breaks it after LWC is over.
3: Player is teleported 10 blocks forward from the chest and is invisible for 30 seconds (moving will cancel it.)
This would work like this:
Player uses FeignDeath, message sent they died. Chest is spawned where they supposedly died. Player teleported 10 blocks forward.
Reason:
I believe this should be added, because Necromancer has no escapes as in jumps/teleports. I think this would help benefit Necromancer without making Necromancer "OP".
1: Message in chat saying player died.
2: A chest spawns with a LWC locked for amount of time (same as when you die for others.) Opening the chest breaks it after LWC is over.
3: Player is teleported 10 blocks forward from the chest and is invisible for 30 seconds (moving will cancel it.)
This would work like this:
Player uses FeignDeath, message sent they died. Chest is spawned where they supposedly died. Player teleported 10 blocks forward.
Reason:
I believe this should be added, because Necromancer has no escapes as in jumps/teleports. I think this would help benefit Necromancer without making Necromancer "OP".