leftovers5
Legacy Supporter 8
- Joined
- Oct 28, 2011
- Location
- USA
I've mentioned this in two threads already, but I'd like to make an official suggestion of it. A skill to amp up the diversity and balance of pyromancer could definitely potentially be:
Cauterize: Heal 100 damage over time (10 sec or so, maybe) to one target (yourself or someone else).
Cooldown: 15 second or so.
Cauterize: Heal 100 damage over time (10 sec or so, maybe) to one target (yourself or someone else).
Cooldown: 15 second or so.