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[Capital] Light's Hope [31][Neutral]

Darroes

Legacy Supporter 6
Joined
Jan 29, 2011
Town Name: Light's Hope
Mayor: Darroes
Second in Commands: Farroes, Wolfboy494, Hathhe, Redechoranger
Location of Town: -904,1077

Charter Signatures:

Darroes (Mayor)
Wolfboy494(SIC)
Hathhe(Co-SIC)

The_Winged
Skillz242
LolOf
Nisseh
Pyro97
Heepy_killer
thegnarone
HLYuall
Allister_Caine
toastt
RandomAcronym---Town Banker
8394412
Garviin
SinVida
Iamshaff
IsleStrike
Turnerjuice
Afforess
Xanedralxe
Arrorn
Killerdoga
Afritay
K3ndr1c
Tacooes
Kite9110
Frodio
Sashari
littlebrayden


/ch lh to join our town channel!

Light's Hope is a former member of the Kingdom Blasphemy, with MoB now having been dissolved we will become a neutral town.

The town is centered around a lone mountain with the keep ontop of it. This mountian is situated inbetween a desert and a large body of water. Our area that is above ground is all castle based, there is a keep ontop of the mountain which overlooks everything around us. We also have an ever expanding underground region we call the Underbelly. Very soon we will have housing there as well. We have a path that connects with the North road, about 600 blocks from spawn.

We have a few basic rules to living in town:

-In MOST plots the height limits are 10 up and 10 down.
-Please do not cut any tree down inside our walls, we planted a large forest outside for this :).
-Don't disrespect other town members, you will be removed if this becomes a problem.
-If you have an idea for the town run it by myself, Hathhe, or Wolfboy494.
-We have now instituted block locks on all public chests, please replace the lock after using the chest.

-MOST importantly follow all server rules, we will not tolerate people who go about breaking them.


While we are no longer a member of Blasphemy I am keeping their general rules as good guidelines to behave by.


* Follow ALL server rules. - No exceptions, If you break one of these, We'll turn you into the Admins.

* You are required to keep your word, however, you are not required to give it.

* Do not turn your blade on your allies, there are PLENTY of Heroes to fight. Intentionally doing this will get you banished from town, and hunted for sport. IF you accidentally target and kill an ally, you WILL return everything that was claimed, and apologize.

* Visitors to our town are safe, do not harm them.

Wasteland specific rules:
* Destroy no block without purpose, this mostly applies to people's structures, steal their wheat, harvest their reeds, put a few holes in a house to look for hidden chests. Don't break the roads, or railways, don't pour lava or water on someone's house, there is no point, don't do it. BY NO MEANS destroy an entire structure outside our territory, leave it in a condition it can be repaired.

If you wish to join our town please contact Farroes, Wolfboy494, Hatthe or myself. ************

-----------------------------------------------------------------
Known Thief List:
-----------------------------------------------------------------

-Aslan_Tr
-Carmeops

**If seen around town immediately ask them to leave.
-----------------------------------------------------------------
Current Work List:
-----------------------------------------------------------------

All work in the underbelly is on hold until slimes are fixed, they are just to much of a problem down there.
-UPDATE patch 1.4 seems to have partially solved the slime problem, by removing the "fake" slimes that could push you around but you couldn't kill.

-Finish hollowing out last section of the underbelly

-Add more housing to underbelly

-Add Wolf Kennel to the underbelly
-Wolfboy494 is working on this.

-Decide on other structures to be added to the underbelly

-Recruit more citizens for larger rings----Step one (City) complete, Step 2 (Capital) complete, Step 3 (Kingdom) underway, we have started building a 2nd town, we will need a lot more funds ahead.

-Establish an outpost in the ffa world when it's up

-Collect wool for warship
-Wool collected just waiting for pyro97 to finish up with his busy school week

-Possibly create 2nd warship

-Create above ground Greenhouse---DONE
-Project underway by thegnarone, farm area has been leveled.

-Create Large barracks/arena (military district)---Wall is done and most buildings constructed, interiors need work still and so does the courtyard.

-Create more housing plots
-Redechoranger is creating a housing district of only 15x15 and 20x20 plots.

-Create Town Hall and government district---DONE

-Create some mostly buried ruins in the desert outside of town for visual effect.

-Create Rail system to spawn and the bazaar to increase trade flow.
-Broke ground today (April 7th), headed up by Farroes with lots of help offered by citizens.
-Tunnel is almost finished being dug, rails need to be layed now.

--------------------------------------------------
Pictures
--------------------------------------------------


If anyone could help me get the pictures to show on this thread without me resorting to creating a link to photobucket that would be great!

Housing with the citadel in the distance.

http://img64.imageshack.us/i/20110320225440.png/

A view of the keep a top and integrated into the mountain.

http://img138.imageshack.us/i/20110320230201.png/

The Sanctum of the Wise

http://img829.imageshack.us/i/20110320225338.png/

The Underbelly

http://img24.imageshack.us/i/20110320230602.png/
 

Allusa

Air
Joined
Jan 14, 2011
RE: Light's Hope Application

Bargraphics said:
Not sure if this is allowed but

We have discussed the situation and would like to offer our hand out to you.
Seeing as you don't have the 11 signatures required and we just need 1 or 2 more for Gerudo, we would like to invite you to join Gerudo and we will let you keep your structure (It will be torn down once our rings are intact otherwise if it is within 100 block). This also comes with the backing of Blasphemy (A Capital city).

What say you?

Im working out a diplomatic solution to joining MoB.
 

Darroes

Legacy Supporter 6
Joined
Jan 29, 2011
RE: Light's Hope Application

We have come to an agreement with Blasphemy and will be joining their Empire :)
 

Darroes

Legacy Supporter 6
Joined
Jan 29, 2011
RE: Light's Hope Application

We now have enough member to found Light's Hope! I just need to sell my gold and we are good to go :D.
 

Mathrigo

Air
Joined
Jan 30, 2011
RE: Light's Hope Application

light's hope really deserves to have its ring, its very well build, great crusader-like fortress... i gonna get me a plot someday ;)
 

Darroes

Legacy Supporter 6
Joined
Jan 29, 2011
RE: Light's Hope Application

Thanks Mathrigo :D, you are more than welcome to have one :).
 

Darroes

Legacy Supporter 6
Joined
Jan 29, 2011
RE: Light's Hope Application

Could a mod please move this thread to the Current township forum, thanks :).
 

Ravebear

Air
Joined
Jan 17, 2011
RE: Light's Hope Application

Get some screenies up!

Although you don't have too many buildings, your town is pretty much a big castled town and it looks awesome.
 

Darroes

Legacy Supporter 6
Joined
Jan 29, 2011
RE: Light's Hope Application

We are now one member and a bit of coin off of forming a city! We still have plenty of room for new members message me if you want to join! :D
 

Darroes

Legacy Supporter 6
Joined
Jan 29, 2011
RE: Light's Hope!

Hollowing out of the underbelly is almost complete now, now to decide what to fill it with :p.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
RE: Light's Hope!

http://herocraftonline.com/mybb/showthread.php?tid=910

Please read this to EDIT the TITLE with the NEEDED information - failure to comply will result in a bitching.
 

DagothAgahnim

Legacy Supporter 5
Joined
Jan 9, 2011
RE: [Township] Light's hope [14]

This town has become inactive, and the rings will be removed if a new mayor and citizens do not step up soon. You have 3 days.
 

Darroes

Legacy Supporter 6
Joined
Jan 29, 2011
RE: [Township] Light's hope [14]

We are still active, i'm just not on as much these days. We have citizens doing work and i have recently appointed new SIC's as Farroes had to leave for personal reasons.

EDIT:

We have also gotten four new citizens in the past week. And the other day i cleared the completely inactive off the town list.
 

DagothAgahnim

Legacy Supporter 5
Joined
Jan 9, 2011
RE: [Township] Light's hope [14]

alright, be sure to keep your list up to date, I'll move this back to the township forums.

we just need to know which MoB towns are staying/going at this point.
 

Darroes

Legacy Supporter 6
Joined
Jan 29, 2011
RE: [Township] Light's hope [14]

Our Herogate is now up and running! :D
 

Darroes

Legacy Supporter 6
Joined
Jan 29, 2011
RE: [Township] Light's hope [15]

Construction to the underbelly is well underway, we now have plots for citizens there as well as a cauldron room and mining building with a restaurant!
 

Neo_Exdeath

Destroyer Of Worlds
Legacy Supporter 3
Joined
Jan 12, 2011
RE: [Township] Light's hope [15]

friendly citizen audit

Frodio - inactive
KamikazeSeagul - inactive
Commiedic - inactive
Reavert46 - inactive
AlleHammar - fix spelling
 

Darroes

Legacy Supporter 6
Joined
Jan 29, 2011
RE: [Township] Light's hope [16]

We have gotten 4 new citizens in the last 2 days. Construction has started on an as of yet nameless tower just outside LH. Wolfboy494 is heading up the project.
 
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