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Suggestion Can Cleric / Druid get a "Healball" Spell?

Dakinara

Legacy Supporter 6
Joined
Apr 6, 2013
Simply put, fireball and other projectiles are fun to use. Is it possible that cleric / druid could get a spell with the exact same projectile size / speed of fireball, but it would heal instead of damage? I was thinking along the lines of "heals 120(+2 per wisdom) to target, 100 mana cost, 5 second cooldown". Basically the healing opposite of fireball. Yes it would be hard to use in a lot of situations, could not be used on self, but would give healers another single target ability (current single target cooldowns leave us with nothing to cast in many situations), and could do some really fun stuff with it with practice. Not suggesting this replace anything, just be an additional spell.
 

Ellron23

Legacy Supporter 3
Joined
Sep 28, 2012
Location
Umbra, California
It'd be cool if it healed party members, and damaged non party members.

To balance, make it use 2x the mana if it hits a non party member.
 

PewPewPewLasers

PewPew
Legacy Supporter 5
Joined
Apr 17, 2011
Location
CANADA
I think this is a fantastic idea. However, if it is just a fireball, it is going to be hard to get off. My suggestion, is to make it the ghast projectile, so it doesn't go too fast or too slow, and heal anyone within 5 blocks of where it landed.
 
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Dakinara

Legacy Supporter 6
Joined
Apr 6, 2013
It'd be cool if it healed party members, and damaged non party members.

To balance, make it use 2x the mana if it hits a non party member.

Hmmm, a dual purpose ball would be fun lol. Other options if balance team dont want us to have too much damage - snares enemy target for 2 seconds, knocks enemy targets back, places a damage vulnerability (increases damage taken by 10% for 5 seconds) on target, etc.
 

Dakinara

Legacy Supporter 6
Joined
Apr 6, 2013
I think this is a fantastic idea. However, if it is just a fireball, it is going to be hard to get off. My suggestion, is to make it the ghast projectile, so it doesn't go too fast or two slow, and heal anyone within 5 blocks of where it landed.

It would be fun if could have both versions haha. I have always been envious of the great damage / cooldown of fireball, while admitting it can be considered balanced due to the difficulty of use. I just wish healers had a similar option - risk to use (no healing on miss, lost mana) but bigger payout if landed. A ghast fireball heal would be really fun to use also as a group heal, it would give a lot more elevation sensitive aiming ability than holy water. At that projectile speed allies could even try to "catch" it like a football to get healed lol
 

Dakinara

Legacy Supporter 6
Joined
Apr 6, 2013
You could give them a linear heal spell that works like bonespear
yes, honestly i could not be happier than if all of our heals got replaced with projectile / aimed abilities lol. I know it will never happen, but if we could get a few it would be sweet.
 

judgedread540

Legacy Supporter 3
Joined
May 13, 2012
Give bloodmage a projectile skill similar to dark bolt with a wither head and give it a heal over time. :)
 
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