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Bug Bug with Town Borders

Joined
May 29, 2012
Town Name: Lunaris
Approximate Location: -3000, 60, 2400

Bug: Our Northern border (-z direction) and our Western border (-x direction) aren't properly being protected. The last 2 layers of blocks in the -z direction return the lunaris region ID when I use /to whatshere on them, but they are not protected from outside people breaking them. This is the same issue with our -x direction border, but that is only off by 1 block. Bottom, east, and south borders are working properly.

This was tested with Stronghold who answered my /pe after an incident occurred. He can confirm that this is an issue.
 
Joined
May 29, 2012
As a secondary bug report, it appears that our town has about a 2 block smaller region size in every direction on top of this bug that I just described. This appears to be a separate issue but they both collide to produce a larger problem. Our town is a Tribe where we should have a 51x51x51 region, but it appears that our region is only 49x49x49 in size.
 

Dwarfers

Legacy Supporter 6
Joined
Dec 31, 2011
Location
Arizona
@strongholdx If you recall the outline I made a least over a week ago of Dingleberry that I showed you, it was about 2 blocks off from the current position of the Dingleberry regions. Maybe towns everywhere had their regions shrunk/touched intentionally or accidentally?
 

strongholdx

Moderator
Legacy Supporter 6
Joined
Mar 4, 2011
Location
Earth
@strongholdx If you recall the outline I made a least over a week ago of Dingleberry that I showed you, it was about 2 blocks off from the current position of the Dingleberry regions. Maybe towns everywhere had their regions shrunk/touched intentionally or accidentally?
Yeah something is funny with town regions for sure. The fix will be added to the giant to do list, I'm sure.
 

Dwarfers

Legacy Supporter 6
Joined
Dec 31, 2011
Location
Arizona
Any update/confirmation on what happened with this? The town regions are still 2 blocks smaller.
 
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