I recently became a bloodmage and noticed it's really hard for them to be able to fight at low levels.
Siphon is ok but they could use something else also.
I was thinking maybe they could get an sort of Blood Union based spell early on?
EX:BloodBurst
At level 10 or 20
No Warmup
You sever your blood union with a target up to 8 blocks away.Dealing (18 + 0.1 per Intellect point) damage for every stack of blood union that you currently have. Removes all stacks of blood union.
Maximum this could do to somebody is 72 not counting intellect.Requiring a large stat increase in intellect to be feared.
CD:6 Seconds
Another heal skill they could have later on is a AOE Heal.If that's possible to code
BloodWave
Level 30
1 Sec Warmup
The Bloodmage sacrifices 25% of their current health to distribute it in a wave (10 + 0.1 per wisdom point) around them. Healing party members for the same amount.
CD:10 seconds
EX:Bloodmage has 600 HP.Party Members have 100.BloodMage uses Bloodwave and goes down to 450.Party members raise to 250HP.
Thoughts?Just tossing some ideas.
Siphon is ok but they could use something else also.
I was thinking maybe they could get an sort of Blood Union based spell early on?
EX:BloodBurst
At level 10 or 20
No Warmup
You sever your blood union with a target up to 8 blocks away.Dealing (18 + 0.1 per Intellect point) damage for every stack of blood union that you currently have. Removes all stacks of blood union.
Maximum this could do to somebody is 72 not counting intellect.Requiring a large stat increase in intellect to be feared.
CD:6 Seconds
Another heal skill they could have later on is a AOE Heal.If that's possible to code
BloodWave
Level 30
1 Sec Warmup
The Bloodmage sacrifices 25% of their current health to distribute it in a wave (10 + 0.1 per wisdom point) around them. Healing party members for the same amount.
CD:10 seconds
EX:Bloodmage has 600 HP.Party Members have 100.BloodMage uses Bloodwave and goes down to 450.Party members raise to 250HP.
Thoughts?Just tossing some ideas.